Thanks for Dungeonbuddy it's a great effort!
Though it has some serious flaws which makes it very very hard to use for 5 bots. They are just not smart enough for many instances.
Team:
All bots around 460 ilevel, 2 ranged, 1 melee
Gates of the setting sun:
- Works many times without too much problems.
- It will however reset the first bossfight more often than it completes because it's running to the pile in the northern corner. Please make the room coordinates a bit smaller.
- Second fight Striker Ga'dok often works quite well. Takes a long time but it works.
- Commander Ri'mok it's lot of running in that fight. still works most of the time
- Raigonn Simple fight almost always works
Scarlet Halls
- More or less impossible to do this instance in a non full bot group. It will attack every hound it finds.
- Houndmaster Braun: Bots should only focus down the boss and skip dogs
- Armsmaster Harlan: Works quite well since bots know how to avoid the whirlwind attack
- Flameweaver Koegler Simple avoidance fight for the bots.
Mogu'shan palace
- Don't do this instance with bots only! It's an miserable failure.
- Trial of the King, loads of unexplained deatsh especially when Kuai the Brute is up and not being focused
- Gekkan Takes a lot of luck to get through this fight without the bots understanding CCing
- Xin the Weaponmaster, Have never made it, Bot's keep running from everything and can't get any dps done. The bot much be much smarter here to avoid movement. Warlocks and Hunters might do better here since they can move and shoot at the same time.
Siege of Niuzao Temple:
- Stay away from this instance!
- Vizier Jin'bak Quite doable but dying a lot on the groups before that.
- Commander Vo'jak, took a lot of tries to get through this fight. Bots need to understand to shoot the demolishers otherwise they will explode in their face.
- There are many pathing issues after the Commander fight. Leader bot will 2/3 times run into 1 or 2 cages. Needs black spots.
- General Pa'valak, Not a chance! Not even close. Bots must help tank blowing up some of the adds. Maybe and random choice 50/50 throw at boss and 50/50 throw at adds. Still don't know if it works because tank can't hold aggro on all the adds.
- Wing Leader Ner'onok - Never got here.
Scarlet Monestary
- Bots will more or less pull every single mob in this instance which makes it take a long time
- Thalnos the Soulrender: Bots have a hard time focusing down the boss. They spend a lot of time on the empowered spirits which is useless. Usually works fine
- Bots will not be able to path to the room with the bit pool. They will always stop just before inside the room. Some ClickToMove has to be added or the mesh fixed.
- Brother Korloff: Works fine if the bots don't pull the rest of the room at the same time.
- High Inquisitor Whitemane, Usually a simple fight for the bots if they don't pull the boss before clearing trash.