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WD Guide, 400k gph, 30-35mil xp/h

- Are you using a Perfect Ruby in Helm + Hellfire Ring (on yourself and follower) + Leoric Signet (on yourself and follower) + Cains set?
nope, don't care too much about P-levels, just the loot, takes too much time to get a hellfire ring and all that

- Which profile are you using?
Ultimate Sky-high extended

- Are you able to Facetank Arcane/Desecrate/Frozen/Reflect Damage mobs with zombie bears?
Yes I am, I reduced the pull distance to 20 yards. It basically runs up to everything, spams bears in the face and when its out of mana, it uses fireblast (by reducing the pulldistance to 20 yards I increased my gph by about 90k

- Following this build guide to the tee/T isn't a very good idea. (You can do a bit of research by reading on the bnet forum and actually playing the WD yourself).
Hmm.. well you're probably right about better builds and such. Just bought this setup on 3 WD's already.


Could you give me some insight of what you are using? 8) I like to keep my setups low-budget, only spend 5 mil / WD so I guess the results arn't that shabby.

I don't think you can spend 5mil per WD Bot and get good results. 5mil gear is going to get you like 200-300 IPH and maybe 150K GPH with plenty of deaths.

Even a budget monk like tesslerc's: http://www.thebuddyforum.com/demonb...ective-monk-build-act-3-champion-farming.html requires at least 20mil before inflation.

My test results from this wdcorder's WD guide was that things don't add up

1) It doesn't work with current versions of Trinity. He could have a custom edited one that can kite and avoid Desecrate/Arcane effectively which REQUIRES a lot of work and you could qualify as a Dev on this forum for that.

2) The numbers (esp the sheet dps which requires >20% Crit Chance, >400% Crit Dmg, >1200 dps, >1+ Attack Speed) below don't add up unless you have >1100 dps Manajuma's Carving Knife with crit dmg and open socket (which costs hundreds of millions). Not sure how one player can get >400% Crit Dmg when WD cannot dual wield weapons:
Gear:
Helm- Zunimassa's (with crit chance if you can afford it, if not go high int with mana regen)
Shoulders - 200+ int, a little vit, 60+ all resist
Amulet - 80+ int/vit with 8+ crit chance, and 40+ crit damage (average damage is a plus here; also lower int and add a socket if you aren't finding things in your price range)
Chest - Zunimassa's with as high Int/Vit that you can afford
Bracers - Lacuni's with Int/Vit and 9% attack speed (can find cheap)
Gloves - Lots of options here, I went with 70+ int/vit, 50+ all resist, and attack speed/crit chance (I like attack speed here as bears essentially one shut mobs without crit damage on low mp's still)
Belt - 80+ int/vit, 60+ all resist, pick up radius
Ring 1 - int hellfire
Ring 2 - cheap zunimassa (just get crit damage, average damage, and int)
Pants - Blackthorne's Jousting Mail (as high int/vit that you can find)
Boots - Zunimassa's (get 8% poison damage, and 150+ int, and 90+ vitality
Off Hand - Thing of the Deep (215+average damage, 150+int, 8+ crit chance, a little vit)
Weapon - Manajuma's Carving Knife (80+ crit damage, and as high dps that you can afford)

**Most of these can be had fairly cheap, and though your sheet dps might not be off the charts, it is the build and passives that make this work. My intelligence gets up to 4800 when actually botting, and because of this my all resist goes through the roof. My sheet dps is right around 80k, but buffed the WD gets up to 150k+.

3) It disobeys the law of ActiBliz CEO Bobby Kotick's RMAH builds:
Lifesteal gear = Very Rich
Life on Hit gear = Rich
Life After Kill gear = Average Income
None = Poor
and guess what => Zombie Bears belong to the Lifesteal category.

It can be extremely distasteful after spending time/gold/$ to level up 1-60 on a WD (without MP10 powerleveling services or exploits), (and yes WD are very very gear dependent, you need to upgrade every 5-10 levels, unlike Monks/Barbs which you can get away with 10-20 levels) and that you have wasted even more gold and time in getting all the gear on that list and you find that the build doesn't even work when hand-played.
 
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I don't know what to expect. I have 3 wd's running into the mobs. They spam bears. Walk further.
I seriously spend between 5 and 7mil every WD.
It just walks arround, facetanks every mob with bears and because it has no lifesteal on MP0 it just gets HP back from the healthglobes that drop.

I'm arround 300gph atm on P10 WD's.
 
I don't know what to expect. I have 3 wd's running into the mobs. They spam bears. Walk further.
I seriously spend between 5 and 7mil every WD.
It just walks arround, facetanks every mob with bears and because it has no lifesteal on MP0 it just gets HP back from the healthglobes that drop.

I'm arround 300gph atm on P10 WD's.

What's your
- Int?
- Sheet DPS?
- HP?
- All Resists/Armor?
- Sheet Pickup Radius?
- Items Dropped Per Hour?

Since your Pull Distance is set at 20yards, won't you have a problem with the Soul Harvest stacks?
 
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sheet.webp

I do kinda have a problem with those stacks since it often only has 2 stacks, not 5 :| dont know how to change that yet.
 
View attachment 76412

I do kinda have a problem with those stacks since it often only has 2 stacks, not 5 :| dont know how to change that yet.

That's your inner sheet Resists and HP. Still require your outer Sheet DPS.
-> You have the same Resists and HP as my WDs.
-> If I use bears, I end up dying even to normal mobs as long as they come at me in different directions.

About the Soul Harvest stacks
- If you're not melee'ing the mobs (5 yards and less) or you are one or two-shotting them (you can't harvest dead mobs) and you're using the default Trinity, getting 2 stacks is already considered normal. Of course, most of them the time, you get zero stacks because WD gets no dev love and Soul Harvest is a melee range spell :p
 
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That's your inner sheet Resists and HP. Still require your outer Sheet DPS.
-> You have the same Resists and HP as my WDs.
-> If I use bears, I end up dying even to normal mobs as long as they come at me in different directions.

About the Soul Harvest stacks
- If you're not melee'ing the mobs (5 yards and less) or you are one or two-shotting them (you can't harvest dead mobs) and you're using the default Trinity, getting 2 stacks is already considered normal. Of course, most of them the time, you get zero stacks because WD gets no dev love and Soul Harvest is a melee range spell :p

We are talking about MP0 right? Since I have 0 deaths an hour on every single WD. Been running for 24/h now.
O well, I guess I don't care too much about soulharvest, just thinking to put pull-distance to 5 yards if non elite, then it will be in the face spamming bears.

Uhm, outer-sheet dps. No clue what you mean brobeans, this is all the info I can get. If you have an external calculator feel free to share ;)
 
We are talking about MP0 right? Since I have 0 deaths an hour on every single WD. Been running for 24/h now.
O well, I guess I don't care too much about soulharvest, just thinking to put pull-distance to 5 yards if non elite, then it will be in the face spamming bears.

Uhm, outer-sheet dps. No clue what you mean brobeans, this is all the info I can get. If you have an external calculator feel free to share ;)

Yes on MP0, if I use bears even with 3% Lifesteal and at 180K dps (buffed) at melee range, I will still die to 2 ticks of Arcane/Desecrate. Spirit Vessel is bugged and doesn't even kick in.

If I use kiting radius of >0 yards, my WD will run around like a headless chicken, though it won't die, but aiming of the bears is so inaccurate that even a HOTA Barb clears the room faster than me.

Outer DPS Sheet = Just screenshot the screen that has your paperdoll + inventory
 
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What? Thats really weird dude. I have like 40k HP on every WD though, maybe you have too little HP?
I can seriously tank all of the elite mobs and they die relatively fast. The high HP is required for the healthglobes to kick in.

My outer sheet dps is like 60k on all 3 WD's.
 
awesome build, its doing 20+kk exp/h and 280k gph after just starting it at p0, spent 85 mil on equipment ( no experience bonuses ) and it pretty much does better then my 40mil barb and around the same as 100mil monk ( in experimental builds but still compared to my prebanwave wd its really amazing )
 
awesome build, its doing 20+kk exp/h and 280k gph after just starting it at p0, spent 85 mil on equipment ( no experience bonuses ) and it pretty much does better then my 40mil barb and around the same as 100mil monk ( in experimental builds but still compared to my prebanwave wd its really amazing )

85 mil on equipment? I spend 5-7 mil on equipment and had the same result lol.
 
I seriously think Zombie Bears is overrated.

- It's good in tight corridors but bad in open spaces.

- Spamming zombie bears on destructibles like bonepiles and white mobs takes 3 to 6 sec while using other direct spells/abilities only require 1 to 2 sec.

- Only merit of zombie bears is that it can kill Champs within 3 to 6 sec while other direct spells/abilities takes 7 to 12sec.

- If the Champ is ranged or extremely mobile, then Zombie Bears pretty much takes more than 10sec to do the job since it is uni-directional.

- Ratio of destructibles and white mobs to Champs = 10:1
 
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I seriously think Zombie Bears is overrated.

- It's good in tight corridors but bad in open spaces.

- Spamming zombie bears on destructibles like bonepiles and white mobs takes 3 to 6 sec while using other direct spells/abilities only require 1 to 2 sec.

- Only merit of zombie bears is that it can kill Champs within 3 to 6 sec while other direct spells/abilities takes 7 to 12sec.

- If the Champ is ranged or extremely mobile, then Zombie Bears pretty much takes more than 10sec to do the job since it is uni-directional.

- Ratio of destructibles and white mobs to Champs = 10:1

What skill is better than bears for you ?
 
Little update: with bears I'm running at Plvl 80 520 gph & 22mil xp without any xp items.
3 wd's
 
Which attack range? anything modified in trinity?

You can't use bears with a kiting range, Trinity goes crazy and you end up running in all directions without casting it. Bears is a face-tank melee spell.
 
i know
i changed the attackrange for "none elite" to 20 i want him to cast bears as often as possible
 
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