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Rebornbuddy
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Stores all the information about party members. More...
Classes | |
| struct | AggroData |
| Container for aggro data. More... | |
Static Public Member Functions | |
| static void | Pulse () |
| Pulses the partymanager. | |
Properties | |
| static AggroData[] | AggroTable [get] |
| Gets the currently active targets threat table, may be empty if just switched targets. | |
| static int | AggroTableSize [get] |
| Gets the number of units on the targets threat table, might be 0 if just switched targets and data not received from the server yet. | |
| static ulong | PartyId [get] |
| Gets the partys id. | |
| static uint | NumMembers [get] |
| Get the current number of players in the party. | |
| static bool | IsPartyLeader [get] |
| Checks if the player is the party leader. | |
| static bool | IsInParty [get] |
| Checks if the player is currently in a party. | |
| static PartyMember | PartyLeader [get] |
| Gets the party leader for the current party. | |
| static IEnumerable< PartyMember > | AllMembers [get] |
| Returns list of all party members regardless if they are in the objectmanager. PartyMember.GameObject may be null! | |
| static List< PartyMember > | RawMembers [get] |
| Raw list of current party members, never cached. | |
| static IEnumerable< PartyMember > | VisibleMembers [get] |
| Returns list of party member objects that are visible in the objectmanager. | |
| static bool | CrossRealm [get] |
| Checks if the player is currently in a cross realm party. | |
Stores all the information about party members.
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Pulses the partymanager.
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Gets the currently active targets threat table, may be empty if just switched targets.
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Gets the number of units on the targets threat table, might be 0 if just switched targets and data not received from the server yet.
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Returns list of all party members regardless if they are in the objectmanager. PartyMember.GameObject may be null!
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Checks if the player is currently in a cross realm party.
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Checks if the player is currently in a party.
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Checks if the player is the party leader.
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Get the current number of players in the party.
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Gets the partys id.
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Gets the party leader for the current party.
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Raw list of current party members, never cached.
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Returns list of party member objects that are visible in the objectmanager.