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ff14bot.Managers.PartyManager Class Reference

Stores all the information about party members. More...

Classes

struct  AggroData
 Container for aggro data. More...

Static Public Member Functions

static void Pulse ()
 Pulses the partymanager.

Properties

static AggroData[] AggroTable [get]
 Gets the currently active targets threat table, may be empty if just switched targets.
static int AggroTableSize [get]
 Gets the number of units on the targets threat table, might be 0 if just switched targets and data not received from the server yet.
static ulong PartyId [get]
 Gets the partys id.
static uint NumMembers [get]
 Get the current number of players in the party.
static bool IsPartyLeader [get]
 Checks if the player is the party leader.
static bool IsInParty [get]
 Checks if the player is currently in a party.
static PartyMember PartyLeader [get]
 Gets the party leader for the current party.
static IEnumerable< PartyMemberAllMembers [get]
 Returns list of all party members regardless if they are in the objectmanager. PartyMember.GameObject may be null!
static List< PartyMemberRawMembers [get]
 Raw list of current party members, never cached.
static IEnumerable< PartyMemberVisibleMembers [get]
 Returns list of party member objects that are visible in the objectmanager.
static bool CrossRealm [get]
 Checks if the player is currently in a cross realm party.

Detailed Description

Stores all the information about party members.

Member Function Documentation

◆ Pulse()

void ff14bot.Managers.PartyManager.Pulse ( )
static

Pulses the partymanager.

Property Documentation

◆ AggroTable

AggroData [] ff14bot.Managers.PartyManager.AggroTable
staticget

Gets the currently active targets threat table, may be empty if just switched targets.

◆ AggroTableSize

int ff14bot.Managers.PartyManager.AggroTableSize
staticget

Gets the number of units on the targets threat table, might be 0 if just switched targets and data not received from the server yet.

◆ AllMembers

IEnumerable<PartyMember> ff14bot.Managers.PartyManager.AllMembers
staticget

Returns list of all party members regardless if they are in the objectmanager. PartyMember.GameObject may be null!

◆ CrossRealm

bool ff14bot.Managers.PartyManager.CrossRealm
staticget

Checks if the player is currently in a cross realm party.

◆ IsInParty

bool ff14bot.Managers.PartyManager.IsInParty
staticget

Checks if the player is currently in a party.

◆ IsPartyLeader

bool ff14bot.Managers.PartyManager.IsPartyLeader
staticget

Checks if the player is the party leader.

◆ NumMembers

uint ff14bot.Managers.PartyManager.NumMembers
staticget

Get the current number of players in the party.

◆ PartyId

ulong ff14bot.Managers.PartyManager.PartyId
staticget

Gets the partys id.

◆ PartyLeader

PartyMember ff14bot.Managers.PartyManager.PartyLeader
staticget

Gets the party leader for the current party.

◆ RawMembers

List<PartyMember> ff14bot.Managers.PartyManager.RawMembers
staticget

Raw list of current party members, never cached.

◆ VisibleMembers

IEnumerable<PartyMember> ff14bot.Managers.PartyManager.VisibleMembers
staticget

Returns list of party member objects that are visible in the objectmanager.