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override ClassJobType[] | Class [get] |
| Which classes the routine supports.
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override string | Name [get] |
| Name of the routine.
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override float | PullRange [get] |
| Pull range for the routine.
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float | PullRange [get] |
| Pull range for the routine.
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string | ButtonText [get] |
| Text of the button in the gui.
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ClassJobType[] | Class [get] |
| Which classes the routine supports.
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virtual Composite | CombatBehavior [get, set] |
| Gets the combat behavior composite that handles the main combat rotation.
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virtual Composite | CombatBuffBehavior [get, set] |
| Gets the combat buff behavior composite that handles buff application during combat.
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virtual Composite | DeathBehavior [get, set] |
| Gets the death behavior composite that handles actions when the character dies.
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virtual Composite | HealBehavior [get, set] |
| Gets the heal behavior composite that handles healing actions.
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virtual Composite | PullBuffBehavior [get, set] |
| Gets the pull buff behavior composite that handles buff application during the pull phase.
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virtual Composite | RestBehavior [get, set] |
| Gets the rest behavior composite that handles actions during rest periods.
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virtual Composite | PreCombatBuffBehavior [get, set] |
| Gets the pre-combat buff behavior composite that handles buff application before entering combat.
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virtual Composite | PullBehavior [get] |
| Gets the pull behavior composite that handles pulling enemies into combat.
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string | Name [get] |
| Name of the routine.
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virtual bool | WantButton [get] |
| Does the combat routine support configuration.
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virtual CapabilityFlags | SupportedCapabilities [get] |
| Gets the currently supported capabilities ORed together. This should use the current dynamic state of the capabilities but not the state returned by GetCapabilityState
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