|
| static async Task< bool > | SetRecipe (uint recipeId) |
| | Attempts to select the provided recipe.
|
| static async Task< bool > | SetQuality (int[] HQMats) |
| | List of how many high quality materials to use for each ingredient in the recipe. Example HQMats="0,3,2" This will use all normal items for the first ingredient, 3 high quality items for the second, and 2 high quality items for the third. Default: all zero. Special numbers: If you set an index to -1 then it will prefer high quality mats, and then use normal mats once you run out of high quality. A value of -2 will use normal quality until you run out then use high quality.
|
|
| static int | IconId [get] |
| | Gets the IconId for the currently being crafted item.
|
| static int | Progress [get] |
| | Get the Progress for the currently being crafted item.
|
| static int | ProgressRequired [get] |
| | Get the ProgressRequired for the currently being crafted item.
|
| static int | Durability [get] |
| | Get the Durability for the currently being crafted item.
|
| static int | DurabilityCap [get] |
| | Get the DurabilityCap for the currently being crafted item.
|
| static int | HQPercent [get] |
| | Get the HQPercent for the currently being crafted item.
|
| static int | Step [get] |
| | Get the Step for the currently being crafted item.
|
| static int | ItemId [get] |
| | Get the ItemId for the currently being crafted item.
|
| static int | QualityCap [get] |
| | Get the QualityCap for the currently being crafted item.
|
| static int | Quality [get] |
| | Get the Quality for the currently being crafted item.
|
| static CraftingCondition | Condition [get] |
| | Gets the Condition for the currently being crafted item.
|
| static uint | LastActionId [get] |
| | Gets the last Crafting Action id executed.
|
| static bool | IsCrafting [get] |
| | Checks if the player is currently crafting.
|
| static bool | AnimationLocked [get] |
| | Check if the player is currently stuck in an animation lock.
|
| static bool | CanCraft [get] |
| | Returns true if we can craft the currently selected recipe.
|
| static RecipeData | CurrentRecipe [get] |
| | Gets the currently selected recipe.
|
| static RecipeData[] | CurrentlyListedRecipes [get] |
| | Gets all the currently displayed recipes.
|
| static ushort | CurrentRecipeId [get] |
| | Gets the currently selected recipe id.
|
Crafting related information.
| async Task< bool > ff14bot.Managers.CraftingManager.SetQuality |
( |
int[] | HQMats | ) |
|
|
static |
List of how many high quality materials to use for each ingredient in the recipe. Example HQMats="0,3,2" This will use all normal items for the first ingredient, 3 high quality items for the second, and 2 high quality items for the third. Default: all zero. Special numbers: If you set an index to -1 then it will prefer high quality mats, and then use normal mats once you run out of high quality. A value of -2 will use normal quality until you run out then use high quality.
- Parameters
-
- Returns