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[Zoinx] Sarkoth - Demon Hunter Guide

With Cluster i just do one shot. And pack is dead, then i use 2/3 Hungering.. and Cellar is dead, is so fast with 24dps.

With Elemental Arrow when use it, mobs break up and have to kill one by one, take much time..

I use vaut, and never die at cellar..and i prefer skip first skeletons with vaul and vanish.. and go to cellar fast..

exactly, there's no way nether tentacles increases gph
 
Ok so here it is.

From character screen, joining came, finding no cellar, TP, back to character screen /// time all in seconds
NO CELLAR: 4.9 // 4.2
CELLAR: 21.7 // 19.9 // 18.9 // 24.7 // 21.8

4.9s//4.2s must be a typo cause thats impossible
TP alone need 4s to cast + loadings screens + walk...... i need with my barb (50% sprint) charscreen->charscreen 17s (with all settings low and i have by no means a bad pc)

And even with this numbers you would need to yield 14k (66% cellar open) a succesfull run on average.
Dont know how this is possible
 
with the loot rules u have on your first post when it is supposed to vendor / repair ?
 
I just die sometimes, because i skip all mobs, (just run to cellar).. and sometimes, when cellar door is not open, i use portal to tristam.. and die, because i skip skeletons, and they kill me..
 
I am using 220% Gold Find on my demon Hunter average is about 250k an hour. Only because movement speed and im only at 25k dps, because I purchased the cheap of the cheapest gold find gear. Demon Hunters with insane gold find and a 1300 dps weapon like I had 1 shot almost all the trash and inside the cellar the boss just stands there scratching his butt. I plan to invest to get 300% or more with good gear to farm harder areas, So far I can't get the DH to use nothing but hungering arrow, no ferrets, no nothing else for some reason. I copy and paste the stuff and it just crashes, so I am using the default stuff and farming fine.
 
4.9s//4.2s must be a typo cause thats impossible
TP alone need 4s to cast + loadings screens + walk...... i need with my barb (50% sprint) charscreen->charscreen 17s (with all settings low and i have by no means a bad pc)

And even with this numbers you would need to yield 14k (66% cellar open) a succesfull run on average.
Dont know how this is possible

I think this might have to do with ur kill radius. set kill radius to 60-100ish and u will start the game and leave very quickly if the cellar isnt there. I am guessing this is why the bot knows to leave the game if the cellar isnt there far before my bot ever gets within visual range. game starts, casts ferrats twice, starts running forward, casts Smoke Screen to run by first zombie, then opens a TP immediatly after SS wears off. all in all, under 5sec games if cellar is not open.

I could be wrong with my kill radius belief, but that is the only explanation i can come up with for why my games are under 5sec per fail as well, i will try turning down the kill radius to test my theory in a little bit, but i got my core bot running smooth at 360k gph and i dont feel like changing everything out right this sec.

edit: also, it might have something to do with comp/internet. my game creation/leave is extremely fast, but I am currently running it on my school PC designed for high end rendering, so everything is extremely fast. loads happen a bit slower on my laptop which is now several years old.
 
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Can someone please copy and paste the default Belphegor demondhunter.cs for me, I have messed mine up, it would be greatly appreciated.
 
after my bags are full i find my char in adrias hut trying to find a way out of it, any possible explanation ??
 
I suspect your confused, you say Belphegor but all the lines of code you show are actually from Mammon. Also, what's the deal with red and green? Are you saying delete the red lines and add the green?
 
I suspect your confused, you say Belphegor but all the lines of code you show are actually from Mammon. Also, what's the deal with red and green? Are you saying delete the red lines and add the green?

You my friend have figured out my problem. I was wondering why my dam demondunter.cs was different looking!
 
I suspect your confused, you say Belphegor but all the lines of code you show are actually from Mammon. Also, what's the deal with red and green? Are you saying delete the red lines and add the green?
Are you updated to .118? That is what I use and that is what I support in this guide. Mammon is now forked into Belphegor. If you are not updated, you will not see this. And yes, remove red and add green.
 
Are you updated to .118? That is what I use and that is what I support in this guide. Mammon is now forked into Belphegor. If you are not updated, you will not see this. And yes, remove red and add green.

Can you please provide me with the exact demonhunter version you are using, this is the one I am using: Demonbuddy: 1.0 r486 Build 100

Your guide is not working, and I am not stupid and can follow your simple steps quite easily.
 
10 Mill would be easy, just get a pimp ass quiver and 2hand xbow. If you could the gems you get, you can add like 50-100k an hour in gems. Been running for hours and I have over 200 misc gems worth 1k each.
 
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