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[Zoinx] Sarkoth - Demon Hunter Guide

If I'm reading your loot rules properly, Any armor piece with over 100dex should be saved and stashed correct? I've watched mine vendor items that meet that criteria several times tonight. sometimes salvaging them, never saving them. Any idea? I've been trying to get custom loot rules working properly when it comes to stat identification all day.
 
Anyone know how to keep your character further back, sometimes Sarkoth is able to get in melee range and if I die the whole profile becomes permanently bugged.
 

Attachments

Anyone know how to keep your character further back, sometimes Sarkoth is able to get in melee range and if I die the whole profile becomes permanently bugged.
Same here.
Changed Kill Radius, but no improvement.
Besides that...
If Sarkoth dies the pickup is already in progress and the bot misses some blues / rares as it seems.
 
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(69,91) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(78,33) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(82,33) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(86,33) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(93,33) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(98,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(99,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(100,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(101,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(104,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(105,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(106,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(107,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(69,136) : error CS0117: 'Belphegor.Helpers.Common' does not contain a definition for 'IsElite'



This is with your newest Demonhunter.cs and i tried it on test version 1.0.495 and 1.0.486, both have the same problem. Any solution ?
 
[10:12:48.838 N] Compiler Error: c:\Users\quad\Desktop\demon\Routines\Belphegor\Routines\DemonHunter.cs(69,91) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type
[10:12:48.838 N] Compiler Error: c:\Users\quad\Desktop\demon\Routines\Belphegor\Routines\DemonHunter.cs(78,33) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type
[10:12:48.838 N] Compiler Error: c:\Users\quad\Desktop\demon\Routines\Belphegor\Routines\DemonHunter.cs(82,33) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type
[10:12:48.838 N] Compiler Error: c:\Users\quad\Desktop\demon\Routines\Belphegor\Routines\DemonHunter.cs(86,33) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type
[10:12:48.838 N] Compiler Error: c:\Users\quad\Desktop\demon\Routines\Belphegor\Routines\DemonHunter.cs(93,33) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type
[10:12:48.838 N] Compiler Error: c:\Users\quad\Desktop\demon\Routines\Belphegor\Routines\DemonHunter.cs(98,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:12:48.838 N] Compiler Error: c:\Users\quad\Desktop\demon\Routines\Belphegor\Routines\DemonHunter.cs(99,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:12:48.838 N] Compiler Error: c:\Users\quad\Desktop\demon\Routines\Belphegor\Routines\DemonHunter.cs(100,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:12:48.838 N] Compiler Error: c:\Users\quad\Desktop\demon\Routines\Belphegor\Routines\DemonHunter.cs(101,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:12:48.838 N] Compiler Error: c:\Users\quad\Desktop\demon\Routines\Belphegor\Routines\DemonHunter.cs(104,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:12:48.838 N] Compiler Error: c:\Users\quad\Desktop\demon\Routines\Belphegor\Routines\DemonHunter.cs(105,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:12:48.838 N] Compiler Error: c:\Users\quad\Desktop\demon\Routines\Belphegor\Routines\DemonHunter.cs(106,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:12:48.838 N] Compiler Error: c:\Users\quad\Desktop\demon\Routines\Belphegor\Routines\DemonHunter.cs(107,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:12:48.838 N] Compiler Error: c:\Users\quad\Desktop\demon\Routines\Belphegor\Routines\DemonHunter.cs(69,136) : error CS0117: 'Belphegor.Helpers.Common' does not contain a definition for 'IsElite'

i cant start too... some1 know any solution?
 
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(69,91) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(78,33) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(82,33) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(86,33) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(93,33) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(98,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(99,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(100,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(101,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(104,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(105,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(106,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(107,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments
[10:07:00.844 N] Compiler Error: c:\Users\Admin\Downloads\A\Routines\Belphegor\Routines\DemonHunter.cs(69,136) : error CS0117: 'Belphegor.Helpers.Common' does not contain a definition for 'IsElite'



This is with your newest Demonhunter.cs and i tried it on test version 1.0.495 and 1.0.486, both have the same problem. Any solution ?


Try running the NEW version of DB: Demonbuddy v1.0.527.118
 
Thank you! Working fine. I'll update with GPH after todays overnight run.
 
I tried your NEW guide (the actualone) - and if i hit start, DB gets crashed.
Logfile here:
 

Attachments

The Big Problem here is:

it casts ferrets at the beginning - this messes up the profile using vault-spam. PLS just kick the ferrets out of the routine. The Profile itself will cast them, once youre in the cellar..
 
Hmm, I got some errors aswell. Why do my bot tries to use "town portal" 0.1 sec into the game?
 
Anyone tried doing this on other classes? Will it work for other classes?

Just curious, thanks.
 
After waking up and realizing how stupid and tired i was last night, the reason why it runs up next to the enemies in 118 is because the attack range is set to 10. set it to 60
 
I am wondering if i am just unlucky or not.

I find the cave in 45% of the games. And I am running on 390k gph only.

My gear:
325% Goldfind
22% movementspeed
12 radius
30k dmg.

Why is my gph so low?
 
I got a big problem, when the bot is teleporting to town after that he killed Sarkoth do my but get stuck. He is not leaving the game. He is just standing there waiting for something :S. how do I add a delay after he teleports to town before he leaves the game?:S
 
some1 has also sell issues here`? after the bot has full inventory he sometimes stucks and doesnt sell / salvage... i use [XML] Zoinx Loot Rules - Pastebin.com... from this thread... nxt time it happens i will upload the log files
 
Zoinx: I've been using your loot-rule since yesterday and noticed two issues:

1. Plan: Exalted XXXXXXXX dropped. Toon didn't pick this one up (didn't have full bags). I took it manually.
When the bag was full later on, toon didn't stash the plan, instead it was sold to vendor.

2. 200int blue amulet dropped. Toon picked it up but didn't stash it, this was also sold to vendor.


Is this working as expected according to the rule? Because when I look at the xml file it says minimum 100int jewelry = keep.
Same thing with the Plan.

I'm using latest test version of DB.


EDIT: Could it be because of this?

<Category ruleType="Keep">

<!-- Keep designs and plans, blacksmithing/jewelcrafting -->
<ItemRule itemName="Plan:*" />
<ItemRule itemName="Design:*" />

Isn't <ItemRule> </ItemRule> missing here?
 
Last edited:
Zoinx: I've been using your loot-rule since yesterday and noticed two issues:

1. Plan: Exalted XXXXXXXX dropped. Toon didn't pick this one up (didn't have full bags). I took it manually.
When the bag was full later on, toon didn't stash the plan, instead it was sold to vendor.

2. 200int blue amulet dropped. Toon picked it up but didn't stash it, this was also sold to vendor.


Is this working as expected according to the rule? Because when I look at the xml file it says minimum 100int jewelry = keep.
Same thing with the Plan.

I'm using latest test version of DB.


EDIT: Could it be because of this?

<Category ruleType="Keep">

<!-- Keep designs and plans, blacksmithing/jewelcrafting -->
<ItemRule itemName="Plan:*" />
<ItemRule itemName="Design:*" />

Isn't <ItemRule> </ItemRule> missing here?
I just re-uploaded a new LootRule... I am have loads of problem with the arguements. We don't have a clear answer if its OR or AND arguments in each <ItemRule>, cause I've had them work both way. It's all bat shit right now.

As for not having the </ItemRule> close it's at the end of the sentence

<ItemRule itemName="Plan:*" />
<Opens Argument W/E here ​/> closes for one liners
 
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