What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

zerg key farm (very fast version)

Hey all, im in need of some advice

Diablo 3 freezes everytime at the same spot when using this profile

when i load the loaderkey profile it start Oasis and kill the warden then it tps to town restart game twice and then game freezes the second the char spawns in the city even before moving or anything

and demonbuddy goes crazy in red text saying something about out of sync


i allready tried reinstalling diablo 3 and download the stable and beta version of demonbuddy and the same things happens

i can't for the life of me figure this one out.. any help would be appreciated

--------------------------------------------------------------------------------------

System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Execute()
at ..(Executor , String )
at Zeta.Game.Internals.SNO.TagMap.GetTagMapEntryAsInteger(Int32 key)
at Zeta.Game.Internals.SNO.SNORecordActor.get_GizmoType()
at Zeta.Bot.Navigation.MainGridProvider.(DiaObject )
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at Zeta.Bot.Navigation.MainGridProvider.(BitArray )
at Zeta.Bot.Navigation.MainGridProvider.Update()
at Trinity.Trinity.GameEvents_OnGameChanged(Object sender, EventArgs e) in c:\Users\oragle\Desktop\original version\Plugins\Trinity\Helpers\GameEvents.cs:line 114
at Zeta.Bot.GameEvents.[](EventHandler`1 , Object , )
GameChanged. Clearing actors
System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Execute()
at ..(Executor , String )
at Zeta.Game.Internals.SNOTable.(Int32 )
at Zeta.Game.Internals.SNOTable.GetRecord[T](Int32 snoId)
at Zeta.Game.Internals.Actors.ACD.get_ActorInfo()
at Zeta.Game.Internals.Actors.ACD.get_ActorType()
at Zeta.Game.Internals.ActorManager.()
at Zeta.Game.Internals.ActorManager.Update()
at Zeta.Bot.Logic.BrainBehavior.<.cctor>b__162(Object s, EventArgs e)
at Zeta.Bot.GameEvents.[](EventHandler`1 , Object , )
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
[Trinity] New Game, resetting Gold Inactivity Timer
Loaded profile Key Loader
Game joined, Resetting profile caches.
sorry cant help
will there be any plans to continually update this profile to make the pathing more efficient?
imo the newest qt works quiet well.
Why bot can`t create one game for all keys? And start a new game each time 1 key acquired? Can this issuie can be solved somehow?
ps does difficukty affect the chance of key drop?
sure it can. thats the only thing i might change. so dont expect anything special like keybot before it got paid only :)
 
Last edited:
GREAT PROFILE. except that DH doesn't use vault in Act2 - other acts are fine but act2 is the biggest one =(
 
sorry cant help

imo the newest qt works quiet well.

sure it can. thats the only thing i might change. so dont expect anything special like keybot before it got paid only :)
What does paid only means? Who is the dev? Who sells?
 
Got this when starting the profile :

System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
à Zeta.Bot.ProfileOrderManager.(ProfileBehavior , Boolean )
à Zeta.Bot.ProfileOrderManager.(Boolean )
à Zeta.Bot.ProfileOrderManager.(Object , EventArgs )
à Zeta.Bot.GameEvents.[](EventHandler`1 , Object ,  )

And bot do nothing, staying in town !
 
Profile works right for me. Blizzard doesn´t tell it today in the notes but since today there is a 100% mats-dropchance after killing all 4 uberbosses. i testet it 16/16 times 100%
 
Profile works right for me. Blizzard doesn´t tell it today in the notes but since today there is a 100% mats-dropchance after killing all 4 uberbosses. i testet it 16/16 times 100%
Your just very lucky i do speed key farm with my crus and after 10 minutes only 1 key.
 
What do I do with act1.xml if im getting stuck in act 1 after ey warden?


Uh I load up the profile and my guy just sits in town?

Do I have to run each act individually? and it dosent go from 1-4?
 
Last edited:
What do I do with act1.xml if im getting stuck in act 1 after ey warden?


Uh I load up the profile and my guy just sits in town?

Do I have to run each act individually? and it dosent go from 1-4?
copy over the existing one and load loaderkeys.xml.... people these days.

Same here it sucks

99.9999% your fault. next time maybe post your log. otherwise your post is useless.


also read the instructions:
instructions:
copy the content of the keyfarm folder into your demonbuddy root folder.
start loaderkey.xml.
 
Last edited:
If it just sits there, make sure you have all the profiles in the right folder names (has to be the name that comes in the package)
If you have it in different directories it won't work
 
man this thing is wonky or I did something wrong, my bot killed the KW act 1 and now is going all over the map killing everything and triggering every event

bubble I followed your instructions 100% I ha nothing to copy over I never used this profile until today, so no need for your attitude, people these days.

btw are people running this on t1 for quick runs, or highest Torment for best droprate.
 
Last edited:
man this thing is wonky or I did something wrong, my bot killed the KW act 1 and now is going all over the map killing everything and triggering every event

bubble I followed your instructions 100% I ha nothing to copy over I never used this profile until today, so no need for your attitude, people these days.

btw are people running this on t1 for quick runs, or highest Torment for best droprate.
"What do I do with act1.xml if im getting stuck in act 1 after ey warden?" you copy it over the existing one.

also post logs or your post is useless.

If it just sits there, make sure you have all the profiles in the right folder names (has to be the name that comes in the package)
If you have it in different directories it won't work
well idk. i looked into the plugin and it looks fine. maybe its some issue with strange folder names.

i dont use the original folders and its working fine. as long as all 5 profiles are in one folder.
 
Code:
Exception during bot tick.System.Reflection.TargetInvocationException: Ein Aufrufziel hat einen Ausnahmefehler verursacht. ---> System.Exception: Nur ein Teil der ReadProcessMemory- oder WriteProcessMemory-Anforderung wurde abgeschlossen, at addr: 4E84EEE8, Size: 312
   bei GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   bei GreyMagic.MemoryBase.ReadMarshaled[T](IntPtr addr, Boolean& wasRead)
   bei GreyMagic.MemoryBase.Read[T](IntPtr addr)
   bei Zeta.Game.Internals.SNO.SNORecordWorld.ReadRecord()
   bei Zeta.Game.Internals.SNO.SNORecordWorld..ctor(IntPtr ptr, SNOTable table)
   --- Ende der internen Ausnahmestapelüberwachung ---
   bei System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   bei System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
   bei System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
   bei System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   bei System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture)
   bei Zeta.Game.Internals.SNOTable.GetRecord[T](Int32 snoId)
   bei Zeta.Game.ZetaDia.get_WorldInfo()
   bei QuestTools.ProfileTags.ExploreDungeonTag.CheckResetDungeonExplorer()
   bei QuestTools.ProfileTags.ExploreDungeonTag.<CreateBehavior>b__14(Object ret)
   bei Zeta.TreeSharp.Action.RunAction(Object context)
   bei Zeta.TreeSharp.Action..()
   bei Zeta.TreeSharp.Composite.Tick(Object context)
   bei Zeta.TreeSharp.Sequence..()
   bei Zeta.TreeSharp.Composite.Tick(Object context)
   bei Zeta.TreeSharp.PrioritySelector..()
   bei Zeta.TreeSharp.Composite.Tick(Object context)
   bei Zeta.Common.HookExecutor.Run(Object context)
   bei Zeta.TreeSharp.Action.RunAction(Object context)
   bei Zeta.TreeSharp.Action..()
   bei Zeta.TreeSharp.Composite.Tick(Object context)
   bei Zeta.TreeSharp.PrioritySelector..()
   bei Zeta.TreeSharp.Composite.Tick(Object context)
   bei Zeta.TreeSharp.PrioritySelector..()
   bei Zeta.TreeSharp.Composite.Tick(Object context)
   bei Zeta.Common.HookExecutor.Run(Object context)
   bei Zeta.TreeSharp.Action.RunAction(Object context)
   bei Zeta.TreeSharp.Action..()
   bei Zeta.TreeSharp.Composite.Tick(Object context)
   bei Zeta.TreeSharp.PrioritySelector..()
   bei Zeta.TreeSharp.Composite.Tick(Object context)
   bei Zeta.Bot.BotMain.()

at akt 3 after port he want use port again and stuck if i port in town and back this error comes.

the bot works for about 30min without any problem any akt and then this :/

EDIT:after 20 restarts he run without any problems... trollbot ^^
 
Last edited:
Back
Top