look at my post, i didn't had something on automatic on my last tests.
kind regards
Edit: the config i used
Code:<?xml version="1.0" encoding="utf-8"?> <ZerfallSettings> <IsConfigured>True</IsConfigured> <RestHealthPercentage>40</RestHealthPercentage> <RestManaPercentage>40</RestManaPercentage> <LifeTap_MP_Start>45</LifeTap_MP_Start> <LifeTap_HP_Limit>45</LifeTap_HP_Limit> <PetSpell>Felguard</PetSpell> <PullSpellSelect>Immolate</PullSpellSelect> <RestStone>True</RestStone> <Adds>3</Adds> <HealthStoneCombat>45</HealthStoneCombat> <HealthPotPercent>45</HealthPotPercent> <ManaPotPercent>45</ManaPotPercent> <Use_Immolate>True</Use_Immolate> <Use_Corruption>True</Use_Corruption> <Use_LifeTap>True</Use_LifeTap> <CurseSelect>Elements</CurseSelect> <BaneSelect>Agony</BaneSelect> <ArmorSelect>Demon Armor</ArmorSelect> <Use_Shadowflame>True</Use_Shadowflame> <Use_DemonSoul>True</Use_DemonSoul> <Use_Soulburn>True</Use_Soulburn> <Got_ISF>True</Got_ISF> <Use_DrainSoul>True</Use_DrainSoul> <PS_Sacrifice>True</PS_Sacrifice> <Use_DrainLife>False</Use_DrainLife> <PS_BloodPact>True</PS_BloodPact> <SoulHarvestRest>True</SoulHarvestRest> <RainOfFire>True</RainOfFire> </ZerfallSettings>
[19:39:14:883] [PoD] Casting spell Drain Life on target Plaguehound
[19:39:14:884] Spell_C::CastSpell(689, 0, 0xF1302195001F9985, 0) [73]
[19:39:15:223] [PoD] Successfully cast Drain Life
sry wrong log
thats simply not possible, restart everything and try it again. someone was clearly a miss in the client. since it if what your saying is true, it simply cannot happen.CodenameG i have a Prob, the CC only atack whit IMP, and dont use the other ones
allways spaming
[ZerFall]: Pulling Mangy Wolf
[18:52:30:148] [ZerFall]: Casting Axe Toss
[18:52:30:375] [ZerFall]: Pulling Mangy Wolf
[18:52:30:376] [ZerFall]: Casting Axe Toss
[18:52:30:609] [ZerFall]: Pulling Mangy Wolf
[18:52:30:610] [ZerFall]: Casting Axe Toss
[18:52:30:893] [ZerFall]: Pulling Mangy Wolf
[18:52:30:893] [ZerFall]: Casting Axe Toss
[18:52:31:127] [ZerFall]: Pulling Mangy Wolf
[18:52:31:127] [ZerFall]: Casting Axe Toss
[18:52:31:360] [ZerFall]: Pulling Mangy Wolf
[18:52:31:361] [ZerFall]: Casting Axe Toss
[18:52:31:611] [ZerFall]: Pulling Mangy Wolf
[18:52:31:612] [ZerFall]: Casting Axe Toss
[18:52:31:845] [ZerFall]: Pulling Mangy Wolf
[18:52:31:846] [ZerFall]: Casting Axe Toss
[18:52:32:82] [ZerFall]: Pulling Mangy Wolf
[18:52:32:83] [ZerFall]: Casting Axe Toss
[18:52:32:419] [ZerFall]: Pulling Mangy Wolf
[18:52:32:420] [ZerFall]: Casting Axe Toss
[18:52:32:805] [ZerFall]: Pulling Mangy Wolf
[18:52:32:806] [ZerFall]: Casting Axe Toss
[18:52:33:30] [ZerFall]: Pulling Mangy Wolf
and nothing
theres the log![]()
thats what the checkbox is for so you can choose.Hey G , quick question , am wondering which rotation the CC uses for Aff? SB filler or DL filler? Reason I ask is there is a DPS difference depending on which rotation your CC uses and which talents I have.
CreateSpellCheckAndCast("Drain Life", ret => Me.GotTarget && ZerfallSettings.Instance.Use_DrainLife),
CreateSpellCheckAndCast("Shadow Bolt", ret => Me.GotTarget && !ZerfallSettings.Instance.Use_DrainLife),
thats what the checkbox is for so you can choose.
Code:CreateSpellCheckAndCast("Drain Life", ret => Me.GotTarget && ZerfallSettings.Instance.Use_DrainLife), CreateSpellCheckAndCast("Shadow Bolt", ret => Me.GotTarget && !ZerfallSettings.Instance.Use_DrainLife),
wow thats kinda nice, i guess this was a solid build, since no one has really complained about issues.
the next version will, ive been working on adding the Movement Disable option. and it seems to be working relatively wellDoes this support LazyRaider?
I've tried using it with LazyRaider and the only problem I'm having is I am unable to actually fully control the movement. Once it tries to cast a spell, I can't move or it stops movement for casting. How can I fix this?