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Zerfall - A Warlock CC

I won't say it's working...

[ZerFall]: Pulling River Crocolisk
[ZerFall]: Casting Immolate

And that's all for a complete fight. No additional curses, no conflagrate, nothing.

Lvl 28 human warlock, destro specc.
 
I won't say it's working...

[ZerFall]: Pulling River Crocolisk
[ZerFall]: Casting Immolate

And that's all for a complete fight. No additional curses, no conflagrate, nothing.

Lvl 28 human warlock, destro specc.
because you didnt change your curses setting. and next time post a log.

the curses setting locking up combat is fixed in the next version.
 
because you didnt change your curses setting

Ofc I configured it, before I tested it with Kick's questing profile.

Rest: 40 / 40
Pet: Voidwalker (no sacrifice)
Pull: Immolate
Curse: Automatic
Bane: Agony
No shadowflame, rest on (including use_corruption^^)
No drainlife instead of shadowbolt
 

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Ofc I configured it, before I tested it with Kick's questing profile.

Rest: 40 / 40
Pet: Voidwalker (no sacrifice)
Pull: Immolate
Curse: Automatic
Bane: Agony
No shadowflame, rest on (including use_corruption^^)
No drainlife instead of shadowbolt
the Automatic settings arent rigged up yet, thats why.
 
CodenameG,

I'll try this on my warlock tomorrow. The "Prince of darkness" CC I've been using is only yielding 3.6kdps at 85 when my mage is pulling 6+kdps on a regular. Either I need to do some gear tweaking (the mage does outilvl the warlock, maybe I need to reforge) or something (been trying defferent CC's with those 2) but your work is appreciated.

Matein7
 
im doing a few more changes then ill be releasing 1.1.1 shortly, so grab that one once its out, legaston said he was pulling some good dps with the latest build.
" just tested destruction on my 85 13k6 on a raid dummy. doing it by hand with few errors 14k8"
 
Looking good codename.

Can't wait for PVP support for Demo. Great stuff!
 
im doing a few more changes then ill be releasing 1.1.1 shortly, so grab that one once its out, legaston said he was pulling some good dps with the latest build.
" just tested destruction on my 85 13k6 on a raid dummy. doing it by hand with few errors 14k8"

For info the test last for about 7 min each. Without the use of guardians.
 
Okay, I see now you added a drop down with all these features and I must say bro, THIS THING IS AWESOME!
 
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i?ll test it now :) as i promissed before! thank you for your hard work, the first 5 min. i got this one running on my warlock look very promissing! thanks :)
 
aff with drain seems 2 work pretty good on my 85 .. in tb dailes A+++ job only thing maybe add soul swap to 2 or more targets ..
 
1.1.1 is actually working, thanks for that release.

2 quick feature requests:
- Unstable Affliction as an option in the Pull Settings
- Support of Health Funnel for your actual pet (maybe with the option to set the min hp when to start it)
 
1.1.1 , just spams pet attack over an over using felguard or voidworker ceases casting any spells with any pet except imp
 
1.1.1 , just spams pet attack over an over using felguard or voidworker ceases casting any spells with any pet except imp
did you change your settings? how about posting a log? you want me to fix stuff and then you think i can read your minds about what the bot is actuily doing.
 
this far the cc works good:

here are some things, i think going wrong:

casts immolate often twice
when the warlock is moving to a hotspot and also got a add caused by the pet it will running away ... sry for my broken english :)
 

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Running 1.1.1 and it's a vast improvement from the previous version!

Couple things I would like to see added/changed though:

-The Felguard ability "Legion Strike" can be set on auto-cast so the CC doesn't really need to handle it.

-However, the Felguard ability Felstorm still needs to be added. The logic should just be if there are two or more mobs attacking you.

-I would like to see some Health Funnel logic included. In combat it should heal your pet if it's below 50% health or something by default (I would like to see this configurable), and the priority should be pretty high, but unlike other Warlock CC's I would like for it to be after DoTs are applied. My reasoning for this is sometimes you will just constantly be healing your pet and hardly dealing any damage to the mob. Additionally, when resting I would like to heal my pet to 100% health (also would like to see this as configurable).

-One last suggestion, is using Soul Harvest during rest. The logic should be something like if you have less than 1 soul shard (configurable) or if you have less than 70% health (configurable).
 
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Awesome CC. My warlock is outDPSing my mage (Time to tweak amplify!). Thanks!
 
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