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YourRaidingBuddy

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Still full on energy from time to time. log from svn update: View attachment 117942

inbot update: View attachment 117943

Dont know if u got diffrent version on them?! Becuse it want to install an update if I turn it on inbot meny.

Are you 100% sure the folder name is "YourRaidingBuddy" ?

Could you enable diagnostic logging in settings for me and test again? Thanks
 
Are you 100% sure the folder name is "YourRaidingBuddy" ?

Could you enable diagnostic logging in settings for me and test again? Thanks
Yes, the name is right. enable diagnostic? is it all under debug logging to switch it to on? Also find out that rotation was named monks windwalker and brewmaster. Maybe just the name thats wrong or is it maybe that? I will do a test now.
 
I found my error hopefully.

Please ensure that your folder name is "YourRaidingBuddy" and update to try again. Thanks for the logs
 
I found my error hopefully.

Please ensure that your folder name is "YourRaidingBuddy" and update to try again. Thanks for the logs
Np, I want to help if I can give some good information to you and your work with this routine. :) First I restart the bot to se if the "inbot" update found a new update. It didnt. So I updated with svn and saw there was a new global.cs file. But the performans was about the same. :/
View attachment 1680 2014-01-20 14.45.txt
I doublecheck and even copy the name of the folder. :)
 
Alright glidarkatten, I rewrote the entire Mutilate + Rupture handle now. Give it another go for me, thanks for testing!
 
Alright glidarkatten, I rewrote the entire Mutilate + Rupture handle now. Give it another go for me, thanks for testing!
Hey again. try it out on testdummy again. Maybe little better. Pupture seems to get on all the time now. But still not perform as the old routine(waldo) did. Still 10sec with full energy cant be right? It should use that on spells i guess?! Here is the log:View attachment 4296 2014-01-20 16.23.txt
 
Hey again. try it out on testdummy again. Maybe little better. Pupture seems to get on all the time now. But still not perform as the old routine(waldo) did. Still 10sec with full energy cant be right? It should use that on spells i guess?! Here is the log:View attachment 117956

Seems it bugs out when checking the vanish cooldown. I've disabled vanish and preperation for now, could you update and do another quick test? Thanks in advance
 
both Hunter_Beastmastery_Settings and Markmanship_Settings have a bug,the "MurderofCrows" can't save in the xml file.please fix it.
 
Hey alxa_w again. :) Have you look up aoe on rogue? Never use fan of knives. Dont have a log on it now. But can fix later on perhaps if needed.
 
Rogue Assassination ->


  • Did some minor tweaks to single target rotation
  • Fixed hopefully the AoE (Going to add rupture with automated targetting as a setting, so it applies rupture to all units near you. When there's around 8 or less units around you)

DK Frost ->


  • Added so Obliterate doesn't get used when Mastersimple is enabled

Some over all changes -->


  • Fixed Potion usage for the last time
  • Fixed Trinket and Hands usage for all supported classes.
 
We should focus to fix Blade Flurry for Combat Rogue! Having it automatically toggle on and off based on how many adds are around or if its just boss..
 
Hunter Upgrades ->



  • Fixed some issues
  • Fixed Hunter Trap hopefully on Big Hitbox Targets
  • Added Mend Pet to Survival in case of soloing bosses as Survival.
 
I was just playing around with Preview Shaman and YourRaidingBuddy. I do have logs for both but keep getting crashes when i try to upload. I don't know if it helps but YourRaidingBuddy is doing 2 strange things - Only ever casting Flame Shock (no earth shocks) and casting chain lightning when it can only hit a single target. Having said that, YourRaidingBuddy was good for about an extra 20-25k DPS at ilvl 545, go figure.

I know it's not much use without logs, but it wont post them at the moment.
 

Attachments

oh... look at that.. it attached

I need to rewrite elemental i'm afraid. I think the AoE works fine though, just the Single Target that's broken because I had to convert from ID to String.

Oh, enhancement.. yeah I prob changed the lightning bolt id to chain lightning. I'll remake that later today too
 
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