Brewmaster was capping elusive brew charges last night even tho it's set to use a 9 stacks. It was using it sometimes though, not at PC for log so will edit one in later.
hello , retri paladin combat rutin is updated to wod ?
Are rogué sub finish?
im a little bit confused, which class have WoD support...every class which is on the first post? can you plz add a short list or sth like that?
Sure thing.
Deathknight (All specs supported and updated)
* Small issue with Death and Decay currently. Fixed next build
Paladin (Protection and Retribution are updated)
* Small issue with Light's Hammer currently. Fixed next build
Rogue (All specs)
* Backstab / low Rupture uptime issue (Subtlety) Fixed next build
** Bad AoE management on Combat / Subtlety Fixed next build
Shaman (Elemental / Enhancement)
* Small issue with Earthquake. Fixed next build
Druid (Boomkin / Guardian)
* Needs more Dotbehavior options for Boomkin Fixed next build
** Needs HP behavior for Savage Defense (Guardian) Fixed next build
Monk (Windwalker / Brewmaster)
* No known issues
** Needs to have SEF included in AoE / Single-Target optional. May or may not be included in next build, will update on this one.
Hunter (Marksmanship / Beastmastery)
* HB CanCast error on Aimed Shot(Marksmanship), will not be casted while moving. Is reported to HB devs
Warlock Destro (Currently working on)
Precombat things for classes (Currently working on)
there is no warrior cr.It was showing up on my prot warrior, I didn't look at it tho as it was raid time.
there is no warrior cr.
for warrior u can use the only and best one - FUP2
[21:11:04.686 V] [YRB] AoENumber: 1
[21:11:04.687 V] [YRB] ConsecrationCount: 2
[21:11:04.687 V] [YRB] HammeroftheRighteousCount: 2
Let me explain why I chose to do it like this.
I wanted optional choices for the user, so I decided that Hammer of the Righteous would get it's own count along with Consecration. So the user can decide how many units he/she can use those abilities on, I know in the start it might be complicated, but it's for the better / worse in the long run.
AoECount is now Avenger's Shield (Top priority for AoE) but! if you want to do max dps set this on 1 unit (boss)
Have fun with your Protection Paladin![]()
Test1: Fresh Start ALT+F12 does not announce in chat Multi-Target (AOE) Key toggle [Hotkey Selection Automatic]
Test2: Change Modifier Hotkey to CtrlCtrl+F12 does not announce in Chat Multi-Target (AOE) Key toggle [Hotkey Selection Automatic]Test3: AOE Routines Fire - 4 mob pull
Test4: Toggle Ctrl+F12 to disable AOE Does not announce - AOE Routines Fire
Test5: Change Hotkey mode to HotkeyCtrl+F12 annouces in Chat MultiTarget Enabled - AOE Routines Fire - 6 mob pullTest6: Toggle Ctrl+F12 to disable AOEChat Reports MultiTarget Disabled - 3 pulls > 3 mobs - AOE Does NOT fire (expected)Test7: Change Hotkey mode to Semi Hotkey ModeCtrl+F12 reports in Chat MultiTarget Enabled - AOE Routines FireTest8: Toggle Ctrl+F12 to disable AOEChat Reports MultiTarget Disabled - AOE Routines Fire on 4 mob pullTest9: Change Hotkey mode to Automatic - Combat DummyTigereye and Xeun Fire as expectedTest10: Change Hotkey mode to Hotkey - Combat DummyTigerye and Xeun do NOT fire (expected behavior)Test11: Change Hotkey mode to Semi Hotkey ModeTigerye and Xeun do NOT fireTest12: Change Hotkey mode "back to Automatic" - Combat DummyTigereye/Xeun Fire (expected)Ctrl+F12 - Does not announce toggle (changed behavior since 2.0.0 beta)AOE Fires (as expected)Test13: Windwalker Options: Disable AOEAOE routines still fire
The only way I can effectively disable AOE and still have automatic cooldowns is set the # of mobs to a large number (30)
--Pom
Hey just ran target dummy for 10 mins and the Steady focus uptime is sitting around 75%, from what I've been reading today ideally we want 90% plus. The bot is casting steady shot then aimed shot rather than SSx2 followed by aimed shot I know that this looks like your delaying aimed shot but if it's done like this from start of rotation you wouldn't need to delay aimed for the steady focus buff /thoughts?
I don't know the logic behind how the SF buff has been done but maybe if it's casting SS for focus and SF buff is less than 2s remaining then cast a second SS even if we delay AS for the 1.51s cast of the 2nd SS.
Hi Dart01902,
I know you would like an uptime of 90% for Steady Focus, but the reality is .. ToTH is better when you ding level 100 and raid, I would like to focus on the level 100 raiding aspect and not the level 90. It's only 2-3 weeks to go![]()
Hi Pom,
Hotkey mode is the only one that can disable / enable AoE with hotkey.
Hotkey mode = AoE Hotkey / Cooldown Hotkey / Any other hotkey options
Semi-Auto mode = Cooldown Hotkey with Automated AoE (Unit Count)
Automatic Mode = Full automatic, you would need to change the settings, OnBoss etc. And it's automatic AoE based on unit count in the class settings.
Ok, I can accept this, however this was not the behavior from prior to the 6.0x pre-patch. I would ask that it be considered in automatic to disable routines. When I initially purchased the routine it worked where in automatic mode. (The mode I want to reside in) I could toggle off the AOE routines by hitting the hotkey.
Then in the last push prior to 6.0.0 (version 2.0.0 YRB) it stopped working. I provided a log and you reported it was resolved in the 6.0.2 prepatch.
As I stated, i can accept this as the direction, which was a change from how I was using it.
But I would ask you reconsider allowing hotkeys to fire in automatic mode to influence the automatic behavior.
If you also notice, it is not possible to "disable AOE" under windwalker by simply toggling AOE to False as well.
The only way I can leave it on automatic hotkey is to drive the # of AOE targets higher than what I would be fighting.
What I found to do is set it to 30 and then it will ignore the routine.
Thanks for the routine,
--Pom