wolfrain62
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- Aug 22, 2014
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Even with spell ID's everything works besides armor crush condition 

Is there scope for this amazing thing to change targets and assists tanks mudassist style??
await Spell.ApplyCast("Fracture", Me.CurrentTarget, () => Me.CurrentTarget.CurrentHealth >= 15000 && !Me.CurrentTarget.HasAura("Fracture", true, 4000) && (Me.HasAura("Infuriated") || Me.HasAura("Uncontrollable")) && Me.CurrentTarget.HasAura("Storm's Path", true, 9000) && Me.CurrentTarget.HasAura("Storm's Eye", true, 9000) && Actionmanager.LastSpell.Name != ("Heavy Swing") && Actionmanager.LastSpell.Name != ("Skull Sunder") && Actionmanager.LastSpell.Name != ("Maim"));
For Warrior.cs I would suggest changing Fracture line to:
- added enemy HP >15000
- added requirement to have full stacks of Wrath (be Infuriated or Uncontrollable)
- added requirement to enemy have 9s+ left of Storm's Eye debuff
- added requirement to enemy have 9s+ left of Storm's Path debuff
Essentially this change makes the bot apply 2 debuffs on target (damage dealt- and slash damage taken+) and 1 buff on WAR (damage+) before applying Fracture. Fracture is not the best ability to be used first, as it's damage is mostly DoT, therefore enmity generated in first seconds of fight is low. Plus it costs more TP than any other ability. In many circumstances you would consider using it a DPS loss.
If someone could double check my syntax, I've learned C like 5min ago![]()
Anyone would be able to advise on how to make it so that routine executes a sub-section only when a button is pressed?
Specifically, I'm looking to be able to for example enable AoE rotation only during Left_Shift or Mouse5 being pressed down.
Also, I see an overlay with some toggles displayed, haven't looked into it much yet, but few things I would suggest:
1) overlay needs to disappear when game window or bot window is not in focus
2) overlay state (shown <> hidden) should be saved between program restarts
3) some font, colour, size, background, transparency customisation would be nice
hmm, couple things I'd like to clarify on the sumoner rotation, it's not using aetherflow stacks(I'm assumngi by design so you can easily choose?)
And sometimes it doesn't put dots up and I have to do it myself!
Also it seems to keep using ruin 2 all the time, I was in a low level dungeon, though!(cutters cry)
yea im sure too! just double checking since I saw SMN mentioned quite a few pages back heh XDsummoner is still in development. what you see there is just a basic version almost like kupo. The developer is xcesius the person who created YRB, so Im sure once summoner is ready to be released it will be dope![]()
this isint working for fate bot or oderbot for me anyone else have this issue?
this isint working for fate bot or oderbot for me anyone else have this issue?