doesnt use shield block on trash, why ?
didnt use in PVP too![]()
YBSpell.Cast("Shield Block", ret => SP.Instance.CheckShieldBlock && !G.ShieldBarrierAura && YBUnit.IsShieldBlockTarget)
Thats not fixed yet, so yeahI am still not getting enough Executes. In LFR on 50 million hp mob, char was at full rage @ 20% casted all kinds of stuff and 1 Execute. Mob died and I was again at full rage.
I have the dev SVN installed.
Glad you like it.After weeks of use, i would like to say that this CC works very well (maybe i could have a better dps with my fury warrior if i had a better CPU
Well done guys
Its cause of the logic, I'll change it to fit better in next release.doesnt use shield block on trash, why ?
didnt use in PVP too![]()
your current release...Alright guys. I don't know HOW you'll do it, but I'm lost in the forest of execute advices. Someone create a new topic and discuss it (Not here) and let me know the results what the best method is to handle execute. And hurry up, take some responsibility as the users and help me with this ^^.
YBSpell.Cast("Execute", ret => G.EnrageAura || G.ColossusSmashAura || G.RecklessnessAura || Lua.PlayerPower >= 90),
maybe you should fix this line before attempting to theorycraf your code, cause from what i read its absolutely perfect.I pushed a fix for execute on the private svn.
If you find the line "Execute" in YBMoP_Fury.cs at Routines folder
It will look like thisCode:YBSpell.Cast("Execute", ret => G.EnrageAura || G.ColossusSmashAura || G.RecklessnessAura || Lua.PlayerPower >= 90),
Change it toCode:YBSpell.Cast("Execute", ret => G.EnrageAura || G.ColossusSmashAura || G.RecklessnessAura || G.ExecuteCheck || Lua.PlayerPower >= 90),
Either I am too dumb or my logic sux, but I have that turned off from the very beginning that I am using this CC. I dont see how ST will bring me dps boost when I am loosing 1.5sec cast time + GCD + 25 rage.Shattering Throw logic broken its not casting it
It uses fear ONLY with Intimidating Shout glyph and on non-boss targets. This way they do not run away cause of the glyph, but saves damage ... If you really want the ability to turn this off, let me know.why does it use fear now, how to turn off that?
I know, it's still a forest thoughhey nom
that forest you lost starts on page 82
I know, will be fixed in next release.Shattering Throw logic broken its not casting it
Cleave changes are made for next release. Retest after we released 2.0.7. (Today).@daorigin
I made the change in the Execute code. I am signed for LFR to test it. Hopefully I get in. Will post how it performed.
About Cleave, I noticed it being used right after charging into multiple mobs. Not that I have paid any special attention when exactly it gets used, or that I am any expert in warriors. It just grabbed my attention that I charged at Wind Lord adds and I saw Cleave..
The intention is a 2-way method.Either I am too dumb or my logic sux, but I have that turned off from the very beginning that I am using this CC. I dont see how ST will bring me dps boost when I am loosing 1.5sec cast time + GCD + 25 rage.
Good, this execute "fix" will be added to next release. It will not be the final fix, just a temporary "patch on the wound".Oooo yes man!
Just killed an elite @ 6mil HP. I had a lot of parry and shit so rage could not go high, but it still casted 5 Executes![]()
Fixed in next release. Only uses barrier on barrier-bosses in ToT. Rest it will use block.Any suggestions on the how to make it use shield block on all mobs?
Delete folder and checkout again.Update
Working copy 'C:\Users\mitchell\Desktop\HBmain\Routines\YourBuddy MoP BT -
Warrior' locked.
'C:\Users\mitchell\Desktop\HBmain\Routines\YourBuddy MoP BT - Warrior' is
already locked.
not sure what happened trued to update I get this message.