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WW Barb zig-zag movement is too short

It would be nice if the barb would whirl around a mob of blue and yellow elites (not the trash mobs which we can kill in an instant) to whittle the mob down with tornadoes while taking minimal damage, before going in to zig-zag for the final kill.
 
This code causes an issue while fighting azmodan where the bot will often get too far away from him.
Sometimes it actually goes so far that the bot gets stuck.
Any ideas?

Yup. I have this all the time. Very bad ...
 
Those who have problem with azmodan whats your movement speed? I have 24% and never had that bug with this fix.
 
+1 for this , working hella better...

the only thing i noticed different is hidden mobs. like the ones birds that drop out of the sky or the sand lizards, it used to know there was sometihing about to hit the ground and start pre whirlwinding now it just stnad there and waits.
 
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Wondering the same, I would like to see wider WW patterns. Bot only seems to WW directly on top of a mob (not spawning tornadoes much due to this).
 
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