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WuzzCollection

not really, just odd to see my character trying to chase down a mob when they flee... its just what i would do if not running HB
Would *****ling Jade Lightning work? Seem a bit more reliable to me.

Edit: lol @ censoring
 
0.1.2.7 uploaded!

* Option to disable use of cooldowns. Please test it and report back if some spell is still getting used etc.
* Monks who knows *****ling Jade Lightning should use it on fleeing mobs. Not tested at all.
* Lowbie Warrior support. Do not use on warriors above level 10, it will be bad!
* Some small changes like notifying in the log when changing options.
 
either would work really... guess lightning is more reliable since it uses energy instead of chi, will try it out now... thanks alot :)
 
so, after watching my monk work for a little while... he will sometimes try to chase down AND cast *****ling jade lightning on a fleeing mob at the same time, only sometimes
 
You forgot to insert a null check for current target.

Code:
System.NullReferenceException: Object reference not set to an instance of an object.
   at WuzzCollection.Helpers.Safers.EnsureTarget() in d:\Folder\WoW\Honorbuddy\Routines\WuzzCollection\Helpers\Safers.cs:line 21
   at WuzzCollection.AIO.Combat() in d:\Folder\WoW\Honorbuddy\Routines\WuzzCollection\Main.cs:line 97
   at Styx.CommonBot.Routines.CombatRoutine.(Object )
   at Styx.TreeSharp.Action.RunAction(Object context)
   at Styx.TreeSharp.Action..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.Decorator..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.CommonBot.TreeRoot.()
 
Thanks to whoever sent me my first donation! <3

I've been working a bit on implementing a simple warrior routine. Lowbie rotation should be complete as far as I know.
I'll also include an option to turn off cooldown usage.

Expect this release sometime this weekend! :)

You're welcome, enjoy the cheeseburger (or you know, whatever hah)!
 
For Monks:
When the enemy is fleeing, the bot will try to use *****ling Jade Lightning, but it interrupts it immediately to try to stay in melee range.
 
For Monks:
When the enemy is fleeing, the bot will try to use *****ling Jade Lightning, but it interrupts it immediately to try to stay in melee range.
I am aware of this. The bot is so fast that it doesn't realize it's channeling the spell. I just don't know the best way to deal with this issue yet.
 
I want the bot to stop a) standing in void zones and b) trying to eat after combat while it's still standing in a void zone.. it will go through like 4 food while trying to eat because its stuck.

Edit: Windwalker Monk
 
Last edited:
I want the bot to stop a) standing in void zones and b) trying to eat after combat while it's still standing in a void zone.. it will go through like 4 food while trying to eat because its stuck.

Edit: Windwalker Monk
To even be able to fix this I would need you to give me more information about these Void Zones. And even then, I'm not sure I'll add it, depends on the circumstances.
 
With today's set of dailies, the Stonebark Trickster location is instead full of Shao-Tien Sorcerer and Shao-Tien Fist. This is ideal, because it adds a large possible source of Key drops for rep, but these mobs in particular end up being a real beating because of three different abilities they cast which leave void zones. One is called Shadow's Fury (this one is by far the most frequent, if you could fix even this one I would be incredibly grateful), the second most common is called Thunder's Call, and the last pretty rare one is called Molten Fists.
 
With today's set of dailies, the Stonebark Trickster location is instead full of Shao-Tien Sorcerer and Shao-Tien Fist. This is ideal, because it adds a large possible source of Key drops for rep, but these mobs in particular end up being a real beating because of three different abilities they cast which leave void zones. One is called Shadow's Fury (this one is by far the most frequent, if you could fix even this one I would be incredibly grateful), the second most common is called Thunder's Call, and the last pretty rare one is called Molten Fists.
My first thought was that they were from some kind of raid, and it that case I wouldn't add it. But well, I'll into it on my chars. I'm not sure I can add it though.
 
Ya these are found in commonly farmed areas, occasionally at the Stonebark Trickster locations (which I love when they are) and I think almost always up further west towards Gate of Setting Sun. They're awesome mobs because they drop Mote of Harmony, Skyshard, and Ancient Guo-Lai Cache Key along with gold and assorted cloth/greens. However, they have a ton of HP and their specials hit relatively hard, so needing to eat after every few mobs is common, and going through 100 food an hour is making it very difficult to afk for long periods of time.
 
Not sure how easy this would be to do, but when you drop below a certain % of health to use expel harm or chi wave(or any other talent from that tree) to restore some health. It would result in less down time overall. Other than that this is an amazing routine!
It does this already.
 
Hey man! BEST CC for low level monks! And it works great with quest bot! Keep it up!
 
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