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Town Runs could change the variation a lot, depends on what his loot settings are. Maybe hes not picking up anything at all which saves time. Picking everything up and gambling then crafting at the cube can sometimes take 2 minutes between rifts. When a rift can only take 3-5minutes to complete for some builds that is a really long town run.
Is it possible to have bot only pick up ancients, and not regulars at all?
 
Original post is referring to grift 60, changing it to 65 would change the numbers definitely, not sure by how much since I haven't tested that yet.

Also, the aquila cuirass is down almost always because there's no way you can keep up 90 percent resources 247.

I tried the OP build, http://www.d3planner.com/249045659. Added a Taeguk and turned on the TaegukSpammer. Yeah the bot cleared a 65 grift, but it died about 7 times. I swapped out the armor like you mentioned for forced armor. What's missing from this puzzle that prevents the character from dying

I'm just running 65 as I can clear in under 8 mins usually with very little deaths. Just run whatever your dpa/toughness can handle.

My resources are near max most of the time.

I'm running with 2.2m dps and around 45m toughness unbuffed. 57%cdr. Rank 72 gems (yes I'm slacking need to get them to 80 asap).

Trinity settings minimum trash number =15 to ignore all trash basically and just search for elites as that is the meta for 2.4 and this build. Use teleport OOC as well obviously.

I will post settings and my xp/db screens when I get home from work in a few hours.

Why are you using force armor? And is TaegukSpammer in the bot?

I'm using force armor because with in geom up most of the time and teleport OOC you don't need movespeed as much versus the extra toughness force armour gives (without it I would die 5 or more times a rift at 65, now it's almost never just bad affixes/avoidance)

TaegukSpammer is a plugin found in the plugins section :) i set it to use EB every 200ms and 3000ms OOC.

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Seems the first runs I were doing were faster than the average. Still decent 103b/h but running too high GR for efficient xph. Will lower to 63 and run overnight to see how that goes! (I was just getting most gems to 68 before I push for higher ones on my monk/crusader).

But yeah as you can see the deaths per hour are low and them legs per hour mmmmm.
 

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The issue with using taeguk spammer, especially set to 200ms spam of explosive blast is that you are casting EP 5 times a second. With diamond skin buff that is still 11 mana per cast and without thats 20 per cast. Sometimes it casts the EP and overrides when the combat would normally cast diamond skin causing even more mana drain. Thats what I've noticed at least with when taeguk is put in. I'll test some other numbers to see if it stays stable in any way but with those settings the aquila's cuirass is never active.

The spammer should be at least 1000ms+ in my opinion if you want to keep that buff. Even then the combat script on its own may spam faster than you regen. Just keep in mind that trinity is meant to handle the combat and the taegukspammer is really meant to keep taeguk up. It does increase your damage considerably to have it spamming explosive blast 4-5 times a second but the survivability kind of goes out the window. If you have it set that you then maybe put a different armor piece on in the cube.
 
The issue with using taeguk spammer, especially set to 200ms spam of explosive blast is that you are casting EP 5 times a second. With diamond skin buff that is still 11 mana per cast and without thats 20 per cast. Sometimes it casts the EP and overrides when the combat would normally cast diamond skin causing even more mana drain. Thats what I've noticed at least with when taeguk is put in. I'll test some other numbers to see if it stays stable in any way but with those settings the aquila's cuirass is never active.

The spammer should be at least 1000ms+ in my opinion if you want to keep that buff. Even then the combat script on its own may spam faster than you regen. Just keep in mind that trinity is meant to handle the combat and the taegukspammer is really meant to keep taeguk up. It does increase your damage considerably to have it spamming explosive blast 4-5 times a second but the survivability kind of goes out the window. If you have it set that you then maybe put a different armor piece on in the cube.

Hmm, having had another look I am down on AP when In-Geom is up and running, but the speed that elites die is so fast that I don't think I need the damage reduction anyway. I'll change Aquilla Curiass for Hexing Pants or St Achews Gaze and see what happens.

Edit: With St. Achews you can drop Force/Storm Armor completely and use another skill (I set Black Hole Supermassive but perhaps the elite affix sucking in one would be better, or another skill if there are any suggestions) and I'm just testing some GR62's for an hour or so.
 
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I've tried St Andrews, they work really nice for 63-65.

Also consider using magic weapon for more dps.
 
I've tried St Andrews, they work really nice for 63-65.

Also consider using magic weapon for more dps.

Yeah they do nicely! Not sure whether the dps from magic weapon would outweigh the 5%dps per enemy hit black hole rune overall? With the in geom buff up that buff is up most of the time, will look later after work.
 
you guys should try http://www.diablofans.com/builds/71856-s5-gr65-firerasha-gem-upgrades

for GR65+. In-geom looses its effectiveness at around GR65. so you use furnace, deflection and striken. not sure what is better exp tho, GR60 ingeom or GR65 furnance. the furnace build should clear faster at GR65 for gem upgrading?

i couldnt get taeguk to work, if its working for you guys use it instead of striken
 
60b/hour is kinda bad, isn't it? In that case I just run 73-74 grift with 70-110b/hour and get leveled gems :o
 
60b/hour is kinda bad, isn't it? In that case I just run 73-74 grift with 70-110b/hour and get leveled gems :o


Compared to what? (with Speedfire? if yes give us your settings and build pls ;))
 
you guys should try http://www.diablofans.com/builds/71856-s5-gr65-firerasha-gem-upgrades

for GR65+. In-geom looses its effectiveness at around GR65. so you use furnace, deflection and striken. not sure what is better exp tho, GR60 ingeom or GR65 furnance. the furnace build should clear faster at GR65 for gem upgrading?

i couldnt get taeguk to work, if its working for you guys use it instead of striken

I don't have an ancient wand yet so I'll have to hold off on trying that. Taeguk works but it really is only up while you have the ingeom proc and the spammer pluging. The issue comes with that the spammer plugin with taeguk tends to drain your arcanepower so you can't use the aquila currias.
 
I don't have an ancient wand yet so I'll have to hold off on trying that. Taeguk works but it really is only up while you have the ingeom proc and the spammer pluging. The issue comes with that the spammer plugin with taeguk tends to drain your arcanepower so you can't use the aquila currias.

Swap Aquila Curias for St Achews Gaze in cube. You have need over 50% cdr (I'd suggest 53+) and it will keep Taeguk up 95% of the time. Drops on death and sometimes when teleporting to the next levels of rifts.
 
I don't have an ancient wand yet so I'll have to hold off on trying that. Taeguk works but it really is only up while you have the ingeom proc and the spammer pluging. The issue comes with that the spammer plugin with taeguk tends to drain your arcanepower so you can't use the aquila currias.

Have you been converting rare wands to legendaries?

I was able to get an ancient Wand of Woh within about 45 tries on one account (admittedly lucky, although all rolls were good, dps is only 2790 on it) and ~100 on the second wizard (I do batches of 15, it was either 90 or 105).

It's worth it, clear times went way up once I had plateaued using a non-ancient one.
 
are you people forgetting your need to add the time it takes to get your rift keys too...

cant just say- oh hey I did 1-- grits 70 and got 200 billion an hour.. because you didn't.
 
are you people forgetting your need to add the time it takes to get your rift keys too...

cant just say- oh hey I did 1-- grits 70 and got 200 billion an hour.. because you didn't.

I think that your comment was completely unnecessary. Of course it takes time to aquire
GR keys, but most of us aquire roughly 200+ before running GR scripts.

So, in this case, the question isn't whether or not a person can bot 200 f*kn bill/hr indefinately...it's
more like...how can we earn the most xp/hr burning through hundreds of keys at a time.

Duh.
 
I think that your comment was completely unnecessary. Of course it takes time to aquire
GR keys, but most of us aquire roughly 200+ before running GR scripts.

So, in this case, the question isn't whether or not a person can bot 200 f*kn bill/hr indefinately...it's
more like...how can we earn the most xp/hr burning through hundreds of keys at a time.

Duh.

Exp/hr is about your average XP over the entire process.. that includes getting the keys... Doh...
 
BTW, im testing the GR flash build doing 65s with some modifications.

i use energy armor - force armor
swap magic weapon - force weapon in place of diamond skin
i use orb of infinite depth with cc, arcane on crit, and EB%dmg rolls
and cube is furnace, st archews, rorg

ill post the stats from an overnight session tomorrow.
 
Exp/hr is about your average XP over the entire process.. that includes getting the keys... Doh...

no... exp/hr is just that ...how much experience you gain over the course of one hour averaged over several hours.

how the hell do you think it would benefit anyone, when theorycrafting builds exclusively for botting GR's, to calculate their exp/hr including time spent getting keys with a completely different build which requires a manual switch in order to do.

its a matter of context. yeesh. your argument is trivial.
 
Don't mind please share your settings and gear for us to learn too.

Thanks.
 
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