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Wizard Vyr Archon build

alen

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Mar 30, 2014
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Using the following build http://www.icy-veins.com/d3/wizard-vyr-archon-patch-2-4

There are several issues with the build

1. The bot won't use Archon when it's off cooldown and has 20 stacks of Chantodo's Resolve
  • It happens when bot is up against a single mob even tho plugins -> settings -> combat -> wizard -> archon count mob is set to 1
  • It happens a lot when bot is up against an elite or a rift guardian

2. When out of arcane power the bot would just stand at place and do nothing but take damage and die
  • After the bot pressed respawn it wouldn't apply buffs, at some cases the bot even won't start attacking
  • As already been mentioned above when out of arcane power the bot would just stand still and take dmg trying to cast a spell, the obvious thing for example would be to kite until arcane power = 50%


Trinity 2.14.15
Adventurer 1.3.4.11
DB 1.1.2886.445

Bot ticks set to 25

Thank you!

Edit: Grammar
 
Last edited:
Odd, this build is supported form last season. I'll check, thanks for the report.

edit: fixed Archon not being cast on 20 stacks of Chantodo's. The other issue is a lot more complicated to solve than it sounds, so I won't be looking into it now. With archon working properly you shouldn't run out of arcane power that often anyway.
 
Last edited:
I'm having a bit of trouble with Vyr's. Can you tell me your Trinity settings?
 
Trinity

Combat - Thrash mob settings
  • Ignore trash further away than: 45
  • Minimum Trash Mob Pack Size: 5
  • Trash Cluster Radius: 5.0
  • Always Kill Trash Below: 0
  • Ignore Below Health % w/ DoT: 0

Combat - Monster Rift Value
  • Always ignore below %: .0
  • Always kill above %: .0
  • Always kill clusters with total value above %: 20

Wizard - Archon: Disable Archon Desegregation wave

Advanced - Actions Per Second: 13
Advanced - Ticks Per Second: 25
 
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