blink works perfect, got many problems with 107 - 171.
Sometimes he misses the blue square.
If Creeps are next to the last TP point he dies and doesnt log out, recieve corp and die again and again and again
cant run it atm...Im still wondering why u dont implement that if there are creeps next to the failrun TP out point he has to kill em and tp after it out. I mean if ur unlucky and u die there like 10 times per h u just make 150kgph cause of the rep costs. It just sucks srsly
and btw 1.06 works OK but still not log out if hes died....