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[Wizard] [Class Specific] [Inferno ]Sarkoth Run Profile. Modified from Farix's

Testing:
Can you guys test with Kill Radius : 50? I seem to be getting faster runs with that. I will update the first post after receiving confirmation from a few with 50 kill radius.

I am using kill Radius 52,
The average cellar run is: 25s

After killing my bot is running back to the door...
 
Hey there. I installed the new version of buddy y-day, i downloaded ur profile, the plugin, sorted my skills as u had them. It workd very good for like, 5-6 houers? (only does 2 teleports MAX) but its ok. This morning my computer had bugged out for some reason. Anyway, when i try to start up the bot again, it just teleports pass everything (last time it killed everything it passed wich i like as i play hc), kills sarkoth and teleports without looting? I reinstalled the bot / loaded ur profile like 3 times now. It just dont wana work :(.. kill radius 35 / loot radius 60. Everything is as u originally put it! HELP please..
 
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Hey there. I installed the new version of buddy y-day, i downloaded ur profile, the plugin, sorted my skills as u had them. It workd very good for like, 5-6 houers? (only does 2 teleports MAX) but its ok. This morning my computer had bugged out for some reason. Anyway, when i try to start up the bot again, it just teleports pass everything (last time it killed everything it passed wich i like as i play hc), kills sarkoth and teleports without looting? I reinstalled the bot / loaded ur profile like 3 times now. It just dont wana work :(.. kill radius 35 / loot radius 60. Everything is as u originally put it! HELP please..

Try using Kill range at 55.
Also try using another Loot rule. I use View attachment No Trash - Keep Legendary and Yellow, Sell Blue.xml

For your problem with 2 teleports, did you set your abilities to activate at X-monsters near you? Under your settings.

-Legend
 
Mine does sometimes end the run in the last second of the teleport. That causes it to cancel the teleport and logout from the cellar/outside area which takes a lot longer.
 
Got question about gph. Currently i use 287 gf, 25ms, 24 pickup wizard and getting around 370k \ hr. I wonder, may be i could drop some of legendary ms items and get additional gf \ int, to kill sarkoth faster. May be it will boost my gph ? What do you think ?
 
runs well sometimes after like 2 hours bot gets stuck at the door to sarkoth and shots at the wall :s
 
Updated profile and plugin edits to 1.04. Changed loot rules. First post updated.
Please try the new version and report. :)
 
Trying it out now... The teleport after killing Sarkoth happens too fast (too far from chest if you will), not all gold dropped from sarkoth (items) is picked up. I am using the 1.04 :/

:edit:

increased attack range to 55.. seems to work decent now.

:2nd edit:
Nope, didnt really work.. and it still ignores flawless gems (Im using the rules you linked in OP).

Second comment... when dying and leaving game followed by making a new game: upon making this said new game and entering it, my wizz will immediately begin to exit game - sometimes dying in the progress :/
 
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The archon/teleport delay still not fixed, its not about dps, I have 35k dmg, but each run my char is leaving the game with that 10sec timer cuz of archon end-buff canceling the townteleport.
 
Love ur profile, but update ur ref to 1.04 from Sarkoth.cs :) still links to 1.03

Futhermore i suggest putting profile under /profiles and not under /plugins, and tell peeps it has to be there, if the restart needs to function properly with the link from Sarkoth.cs.

Keep up the good work
 
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Just did a test, it works for me

Enable the plugin modified Icools Sarkoth Helper for 1.04 Zephlen, think thats ur problem
 
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I found that using "User defined abilities" rather than Belphegor allows my toon to use 3 teleports instead of 2... not sure why. Maybe that will help you out too?
 
hmmm wormhole rune? or are u just runing out of arcane power? or dosnt it start it at all or?
 
Dont discount the important of +pickup radius...makes life easier..less bugs and saves me some time in the cellar
 
Nevermind, figured out where I was going wrong! :)
 
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Goodie :)

Working flawless for me, generic setup, 4 teleports, and in 1.04 the fastest cellar runs are like 17-18sec
 
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Its really great, some stuff that would make it perfect would be.


Its sweet.

Still sometimes walks a bit after you looted everything in the cellar ( it walks like 10 yd towards the enterance from the chest)before teleporting.
If the cellar is closed it starts teleporting, but if 1 mob interrupt it and you kill it (doesnt always seem to happen) it should redo the teleport instead of starting a relog. This is important since it sometimes get killed while relogging ( doesnt seem like the combat activation can cancel a relog).

I would actually prefere if it was possible to set Icools Sarkoth Helper Modified to be more aggressive. I nearly never get a teleport done if its already in combat when it starts casting or if it gets in combat within the first 1-2 seconds of the teleport. So in thoose senarios it should cancel the teleport and kill the mob rather then waiting on it to get to you and hit you down to 80%.


As I mentioend earlier it still doesn't seem to check if its in the town before it starts a relog. It seems to be based on seconds after xx, since if something slows down the kill or something then it sometimes cancel the teleport in the last second and do a relog instead.

Also I dunno if this is outside the profile but when the invi is full it teleports up and go sell and then it goes back to check if it missed anything. Would be cool if it already checked if it missed anything when it did the first teleport.

But well all of theese stuff is minor details that only happen 10 % of the time so the profile is still great. And it might only happen for me.
 
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