Hi Guys,
Have a look at these logs and see if you can help me. I only have this problem while using the wizard class, I have used all other classes fine without any problems botting.
The game always seems to crash or network disconect while the wizard is using a channel spell such as disintegrate, when not using a channel spell it seems to run fine.
The game will normally crash or disconect while using the wizard within a couple mins as shown in the logs.
I have reinstalled demonbuddy and made sure I'm using the latest version.
It seems to crash at this point
ERROR Pulsator System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 000002C0, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
Thanks
Have a look at these logs and see if you can help me. I only have this problem while using the wizard class, I have used all other classes fine without any problems botting.
The game always seems to crash or network disconect while the wizard is using a channel spell such as disintegrate, when not using a channel spell it seems to run fine.
The game will normally crash or disconect while using the wizard within a couple mins as shown in the logs.
I have reinstalled demonbuddy and made sure I'm using the latest version.
It seems to crash at this point
ERROR Pulsator System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 000002C0, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
Thanks
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