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Witchdoctor dont use hex with Angry chicken

Yeah, I'm gonna need a WD geared like that if we're gonna make this work. This build didn't work before .39 though, did it?
 
Yeah, I'm gonna need a WD geared like that if we're gonna make this work. This build didn't work before .39 though, did it?

The build I posted works fairly well in 2.14.31. I've been using that instead of .39.

Also, I need to set up SVN, I take it I should use this guide and this SVN? I've been using the latest version from this post like most people I think.
 
The build I posted works fairly well in 2.14.31. I've been using that instead of .39.

Also, I need to set up SVN, I take it I should use this guide and this SVN? I've been using the latest version from this post like most people I think.
You see, that's the weird part. The file I attached here should revert the only change I made that could've caused this build to break AFAIK.

As for the guide and the SVN, yeah, that's it.
 
You see, that's the weird part. The file I attached here should revert the only change I made that could've caused this build to break AFAIK.

As for the guide and the SVN, yeah, that's it.

I suspect this was the problem, no? "fixed Angry Chicken not being cast when full Helltooth's and The Short Man's Finger are detected (thanks kbrebel04!)"

Would simply downloading the latest trunk version work? Or do I need to set up tortoise SVN? I tried manually downloading the trunk version earlier today, but it wasn't version .39.
 
That commit is the same file I attached here. Downloading manually from trunk should work, yeah, dunno what's up with people getting old versions from there.
 
That commit is the same file I attached here. Downloading manually from trunk should work, yeah, dunno what's up with people getting old versions from there.

I set up SVN anyway for trinity and adventurer, just to see if the version was the right one and it's correctly showing .39 now (weird??). So now I should be synced to you exactly.

The combat is still quirky for this build, so all of this must simply be because there is no support yet for the Helltooth Pet build in .39.
 
The build I posted works fairly well in 2.14.31. I've been using that instead of .39.

Also, I need to set up SVN, I take it I should use this guide and this SVN? I've been using the latest version from this post like most people I think.

Same here, except it casted hex more often then it should be. other than that, i worked great. Just want to use the latest trinity to benefit the update
 
Alright, you guys have a lot to thank my acc/build guy for. I'm pretty sure I fixed it now, so please try this out.

Also, in the future I'm going to have to ask that you please provide a link for the build you're using when complaining about something not working. We could've avoided a lot of confusion and solved this long ago if someone had done this.
 

Attachments

While on the topic of Hex: Angry Chicken, Any chance of getting option to never use it for when I manual play?
 
Alright, you guys have a lot to thank my acc/build guy for. I'm pretty sure I fixed it now, so please try this out.

Also, in the future I'm going to have to ask that you please provide a link for the build you're using when complaining about something not working. We could've avoided a lot of confusion and solved this long ago if someone had done this.
Works like a charm, THANK YOU! :) :)
 
Alright, you guys have a lot to thank my acc/build guy for. I'm pretty sure I fixed it now, so please try this out.

Also, in the future I'm going to have to ask that you please provide a link for the build you're using when complaining about something not working. We could've avoided a lot of confusion and solved this long ago if someone had done this.

Nice, it worked perfectly as far as the skill goes, thank you very much.
 
W0o0o party everyone :cool: :D
I thought .39 fixed the black shrine problem, i guess not. it still went back there for 1 to 2 sec, then headed back out. if it's closed by the shrine, it came back to the black shrine again, lol.
 
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