Trinity>Combat>Abilities>witchdoctorcombat.cs
Search for wall of zombies
edit TargetUtil.AnyMobsInRange as such
// Wall of Zombies
if (CanCast(SNOPower.Witchdoctor_WallOfZombies) &&
(TargetUtil.AnyElitesInRange(15, 1) || TargetUtil.AnyMobsInRange(15, 1) ||
((CurrentTarget.IsEliteRareUnique || CurrentTarget.IsTreasureGoblin || CurrentTarget.IsBoss) && CurrentTarget.RadiusDistance <= 25f)))
{
return new TrinityPower(SNOPower.Witchdoctor_WallOfZombies, 25f, CurrentTarget.Position);
}