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Witch Doctor Request

gregfoster

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I use the helltooth wall of death/zombie bear build. My problem is it wont toss a primary skill. i use corpse firebomb. I need it to do this to proc focus and restraint. Also firewall buff should be kept up much the same as say the battlerage buff on barbarian. Also we nees sould harvest languish support for survivability. If anyone knows how to do this please let me know.

so the new trinity seems to have better logic for castin wall of death. So thats ok. Still need soul harvest languish to work and primary skill cast to proc focus and restraint buff. other than that it's looking great
 
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I second this. Also wall of death needs a logic implementation for Jerams Bracers.
Nearly all popular WD builds include wall of death and many of them jerams bracers.

Edit: nvm I had an old trinity version lol! with the new .5 version WoD is working way better.
 
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put in witchdoctor.cs, copied from demonhunter.cs.


Code:
                if (!IsCurrentlyAvoiding && ShouldRefreshBastiansGeneratorBuff && TryGetPower(GetAttackGenerator(), out power))
                    return power;

Dont know what you want for Harvest but I assume its just that it casts more for the slow/armor:

Code:
                if (CanCast(SNOPower.Witchdoctor_SoulHarvest) &&
                   (TargetUtil.AnyElitesInRange(16) || TargetUtil.AnyMobsInRange(16, 2) || TargetUtil.IsEliteTargetInRange(16f)))
                {
                    return new TrinityPower(SNOPower.Witchdoctor_SoulHarvest);
                }
 
Last edited:
put in witchdoctor.cs, copied from demonhunter.cs.


Code:
                if (!IsCurrentlyAvoiding && ShouldRefreshBastiansGeneratorBuff && TryGetPower(GetAttackGenerator(), out power))
                    return power;

Dont know what you want for Harvest but I assume its just that it casts more for the slow/armor:

Code:
                if (CanCast(SNOPower.Witchdoctor_SoulHarvest) &&
                   (TargetUtil.AnyElitesInRange(16) || TargetUtil.AnyMobsInRange(16, 2) || TargetUtil.IsEliteTargetInRange(16f)))
                {
                    return new TrinityPower(SNOPower.Witchdoctor_SoulHarvest);
                }




the first code works if you put it under the line trinitypower power=Null. throws of a red error text in window. but does keep up the focus restraint buff. Thanks


the soul harvest code doesnt work
 
the first code works if you put it under the line trinitypower power=Null. throws of a red error text in window. but does keep up the focus restraint buff. Thanks


the soul harvest code doesnt work

I put the generator code under // Wall of Zombies, no errors for me.

Soul Harvest code is under // Hex Spam Cast without angry chicken, works fine for me.

Trinity 2.13.5
 
can u upload your file pls, i pasted in this section and broke combat routine, no errors but bot doesn't attack :)
 
I put the generator code under // Wall of Zombies, no errors for me.

Soul Harvest code is under // Hex Spam Cast without angry chicken, works fine for me.

Trinity 2.13.5

this is AMAZING!°! thanks so much!!!
 
This is for Trinity 2.x only.

Put this under Plugins/Trinity/Combat/Abilities and it will start using the generator to refresh bastion's will generator buff.

Also added db user's Soul Harvest patch. Thanks.
 

Attachments

Last edited:
This is for Trinity 2.x only.

Put this under Plugins/Trinity/Combat/Abilities and it will start using the generator to refresh bastion's will generator buff.

Also added db user's Soul Harvest patch. Thanks.


Thanks Tara for making this into a file!

Also a big thanks to DBuser!
 
using the fire and ice build (suwong/helltooth) for speedfarming 55s. So far very good, though with better support for kiting and avoidance this would definitely clear 60+ easily..
 
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