deltasniper3
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- Joined
- Jan 15, 2010
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so cant wait for this to be finished keep up the gw
Druid is spelled Druid, not Durid.
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It's a bug in HB. MaiN and Nesox are working on it.
So the CC is not going to work at all before the bug fix arrives?
Found a bug or I did something wrong when installing it
Looks like it says that it found the character has feral (cat) talents but still think its specced for balance
[07:37:34:795] Apoc's Durid CC v1.0.21.76 Loaded
[07:37:34:798] Loading settings...
[07:37:34:813] Loading settings from E:\HB Questing Beta 3\CustomClasses/DuridSettings_anonymous.xml
[07:37:34:824] Loading spell system...
[07:37:35:33] Determining talent spec...
[07:37:35:554] Found Cat spec.
[07:37:35:560] Creating behaviors...
[07:37:35:571] Rest...
[07:37:35:593] Pull...
[07:37:35:606] Combat...
[07:37:35:619] PreCombatBuff...
[07:37:35:628] CombatBuff...
[07:37:35:637] Heal...
Fine but here is the strange part
[07:37:37:963] Target ranges:
[07:37:37:968] Ranged: 10 - 29
[07:37:37:975] Melee: 1 - 4,5
[07:37:38:160] Too far! Mob is 14,4509477615356yds away when it should be less than 4,5
[07:37:39:15] Casting Starfire
[07:37:39:15] CastSpellById: 48465
[07:37:39:402] Activity: Resting
[07:37:43:42] Activity: Pulling Stormforged Raider now.
[07:37:43:87] Casting Starfire
[07:37:43:87] CastSpellById: 48465
Changed the DuridSettings_botname.xml to <UseStarfire>False</UseStarfire> but did not help
I've got a couple errors, don't think it should be buffing me with shadowmeld
Activity: Moving to complete quest objectives for quest Iverron's Antidote.
Buffing *redacted* with Shadowmeld
Activity: Resting
Buffing *redacted* with Shadowmeld
Activity: Moving to complete quest objectives for quest Iverron's Antidote.
System.NullReferenceException: Object reference not set to an instance of an object.
at Durid.Danger.DangerMonitor.GetDanger() in c:\Games\Questing\moomookungfu\CustomClasses\Druid\Danger\DangerMonitor.cs:line 49
at Durid.Danger.DangerMonitor.Pulse() in c:\Games\Questing\moomookungfu\CustomClasses\Druid\Danger\DangerMonitor.cs:line 21
at Durid.Routine.Pulse() in c:\Games\Questing\moomookungfu\CustomClasses\Druid\Routine.cs:line 147
[18:38:39:641] Buffing Taronen with Rejuvenation
[18:38:39:641] CastSpellById: 26981
[18:38:39:899] NeedHeal: True
[18:38:39:926] Done combat.
[18:38:41:972] NeedHeal: False
[18:38:42:202] Buffing Shaleskin Flayer with Entangling Roots
[18:38:42:202] CastSpellById: 9853
[18:38:44:183] NeedHeal: False
[18:38:44:413] Buffing Shaleskin Flayer with Entangling Roots
[18:38:44:413] CastSpellById: 9853
[18:38:46:291] NeedHeal: False
[18:38:46:477] Casting Moonfire
[18:38:46:477] CastSpellById: 26987
[18:38:48:488] NeedHeal: False
[18:38:48:645] Buffing Shaleskin Flayer with Moonfire
[18:38:48:645] CastSpellById: 26987
[18:38:50:483] NeedHeal: False
[18:38:50:649] Buffing Shaleskin Flayer with Moonfire
[18:38:50:650] CastSpellById: 26987
[18:38:52:508] NeedHeal: False
[18:38:52:668] Buffing Shaleskin Flayer with Moonfire
[18:38:52:668] CastSpellById: 26987
[18:38:54:489] NeedHeal: False
[18:38:54:650] Buffing Shaleskin Flayer with Moonfire
[18:38:54:650] CastSpellById: 26987
[18:38:56:440] NeedHeal: False
[18:38:56:599] Buffing Shaleskin Flayer with Moonfire
[18:38:56:599] CastSpellById: 26987
[18:38:58:453] NeedHeal: False
[18:38:58:612] Buffing Shaleskin Flayer with Moonfire
[18:38:58:612] CastSpellById: 26987
[18:39:00:146] Targeting Shaleskin Flayer
[18:39:00:320] NeedHeal: False
System.NullReferenceException: Object reference not set to an instance of an object.
at Durid.DuridSpells.CanBuff(String spell, WoWUnit unit) in c:\HB2\CustomClasses\Durid\DuridSpells.cs:line 161
at Durid.Routine.<>c__DisplayClass38.<CreateBuffCheckAndCast>b__36(Object ret) in c:\HB2\CustomClasses\Durid\Routine.cs:line 210
at Durid.BehaviorTree.Decorator.CheckRunner(Object context) in c:\HB2\CustomClasses\Durid\Behavior\Decorator.cs:line 39
at Durid.BehaviorTree.Decorator.<Execute>d__0.MoveNext() in c:\HB2\CustomClasses\Durid\Behavior\Decorator.cs:line 53
at Durid.BehaviorTree.Composite.Tick(Object context) in c:\HB2\CustomClasses\Durid\Behavior\Composite.cs:line 107
at Durid.BehaviorTree.PrioritySelector.<Execute>d__0.MoveNext() in c:\HB2\CustomClasses\Durid\Behavior\PrioritySelector.cs:line 31
at Durid.BehaviorTree.Composite.Tick(Object context) in c:\HB2\CustomClasses\Durid\Behavior\Composite.cs:line 107
at Durid.BehaviorTree.Decorator.<Execute>d__0.MoveNext() in c:\HB2\CustomClasses\Durid\Behavior\Decorator.cs:line 60
at Durid.BehaviorTree.Composite.Tick(Object context) in c:\HB2\CustomClasses\Durid\Behavior\Composite.cs:line 107
at Durid.BehaviorTree.PrioritySelector.<Execute>d__0.MoveNext() in c:\HB2\CustomClasses\Durid\Behavior\PrioritySelector.cs:line 31
at Durid.BehaviorTree.Composite.Tick(Object context) in c:\HB2\CustomClasses\Durid\Behavior\Composite.cs:line 107
at Durid.Routine.get_NeedCombatBuffs() in c:\HB2\CustomClasses\Durid\Routine.CombatBuff.cs:line 28
More or less for 1-10 at the moment, the logic for feral druids is there, just completely untested. (Making sure caster-form logic works, since that'll directly translate into Moonkin and ToL logic)
Been running into major issues with HB's API, among other things. (NeedHeal, and NeedCombatBuffs is only called once per combat 'round', so I spent ~4 hours debugging why my healing wasn't working properly.)
Also, I suggest using my Override plugin with this CC until HBs targeting is fixed. (Next release according to Nesox)
ok, that explains why the CC was using moonkin spells even when I am fully spec'd feral.. I'll include log anyway just incase you see other bugs that need fixing.