Apoc
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- Joined
- Jan 16, 2010
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Oh noes, I'm making something for HB!?!?!? HIT THE DECK!
On a serious note; I plan on making a druid routine (mostly for myself) publicly available, so I figured some input from the people who may be using it, would be helpful.
Current slated features (yes, I just started working on it in the last 2hrs or so):
So yea, if you have any questions/request, let me know. I hope to be finished with at least the feral support by the end of tomorrow or the day after. Then I'll work on oomkin support (since it's the simplest). Then lastly will come the giant healing integration.
Note: Healing will take the longest, since I feel it is one of the most important aspects of botting. If you're healer is shitty, then everyone knows. I love watching my bots heal better than I ever could.
EDIT:
I've setup an SVN so you guys can grab the code as I'm coding it. (Redundancy ftw!)
It's also easier for me to maintain changesets and whatnot this way.
If you are planning to make edits to the CC, you'll need MSBuildCommunityTasks installed. I use this for some auto-versioning stuff and other minor things.
It is coded using VS2010, so if you don't have it, tough shit. I don't plan on using 2k8 any time soon.
If you are NOT planning to make any changes (and just want to keep it up to date for builds), simply check out the 'trunk' folder and you'll be all set.
The links for both checkouts are below;
http://svn.apocdev.com/duridcc/trunk/ (Please copy the entire Durid directory to your Honorbuddy/CustomClasses directory)
If the mods have issues with how I'm doing this, I'll happily keep versions uploaded here to make sure there's some form of redundancy, however I'd like to keep this SVN open to the public to allow very fast updates (since only certain files may need updates depending on the changes).
If you don't already, I suggest grabbing TortoiseSvn to handle the subversion protocol. (http://tortoisesvn.tigris.org/)
How to check out the source:
Create a directory named 'Durid' in the CustomClasses folder of your Honorbuddy installation.
Right click -> SVN Checkout
Enter one of the two URLs from above and hit OK. TortoiseSVN will then download all the required files.
How to update to a new revision (version):
Right click in your Durid folder (wherever you 'Checked out' to) and click SVN Update. TortoiseSVN will automatically update changed files, and merge them with any changes you may have made. (I suggest reverting your changes!)
On a serious note; I plan on making a druid routine (mostly for myself) publicly available, so I figured some input from the people who may be using it, would be helpful.
Current slated features (yes, I just started working on it in the last 2hrs or so):
- Full OOC Party/Raid/Solo Buff Support - Done
- Raid support will allow you to choose whether to use Gift, or Mark of the wild. - Done
- 'Squishie' party members will not receive the thorns buff - Done (they don't need any more aggro!)
- Full spec support (Feral/Resto/Oomkin)
- Feral - Include both DPS for party (staying under threat of the MT), main-tank, and off-tank logic. (Also obviously solo support via Kitty form) DPS/Tanking roles will be chosen automatically. (MT and OT will be a setting you need to switch for fairly obvious reasons)
- Resto - Solo will rely mainly on feral (resto druids suck when solo'ing) - Full raid/party heal support, with 'clever' logic to handle specific heals. Will include target prioritization, and tank priorities. Lots of stuff will be added for healing. It's one of my favorite things in the game.
- Oomkin - Well... not much to say really. Oomkin combat is mostly the same regardless of what situation you're in. It will be able to fall back as a healer if required though.
- Automatic 'Danger' Switching - It will be able to automatically switch forms depending on how high the danger is in the current fight. Danger will be ignored when fighting bosses. Forms to use on each danger level will be configurable. (And the combat will change appropriately.)
- Full bandage/potion/healing/etc support - Yep. It'll support it all, and do it properly. I may even add item enchants and other such things.
- Trinket support - They'll be added, just unsure of how I want to handle them at the moment. (Some item parsing will be required to determine the type of trinket, so I can decide when to use it)
- When the danger is high; RUN AWAY - Yep. It will be able to run as fast as possible in the opposite direction (following the path you took, which is assumed to be 'clear and safe') to exit combat and rest up. Very useful for when you manage to pull a pack of 20 mobs by accident.
- Full PVP support - The combat logic will change drastically depending on whether your target is a player, or just another mob. The combat will also change based on the targets class, and may (in the far future) be influenced by other party member's classes. (So if you go up against a priest/rogue, we know to cyclone the priest, and feral charge the rogue ASAP. Yet we skip cycloning the warrior
)
- Other stuff as I come up with it...
So yea, if you have any questions/request, let me know. I hope to be finished with at least the feral support by the end of tomorrow or the day after. Then I'll work on oomkin support (since it's the simplest). Then lastly will come the giant healing integration.
Note: Healing will take the longest, since I feel it is one of the most important aspects of botting. If you're healer is shitty, then everyone knows. I love watching my bots heal better than I ever could.
EDIT:
I've setup an SVN so you guys can grab the code as I'm coding it. (Redundancy ftw!)
It's also easier for me to maintain changesets and whatnot this way.
If you are planning to make edits to the CC, you'll need MSBuildCommunityTasks installed. I use this for some auto-versioning stuff and other minor things.
It is coded using VS2010, so if you don't have it, tough shit. I don't plan on using 2k8 any time soon.
If you are NOT planning to make any changes (and just want to keep it up to date for builds), simply check out the 'trunk' folder and you'll be all set.
The links for both checkouts are below;
http://svn.apocdev.com/duridcc/trunk/ (Please copy the entire Durid directory to your Honorbuddy/CustomClasses directory)
If the mods have issues with how I'm doing this, I'll happily keep versions uploaded here to make sure there's some form of redundancy, however I'd like to keep this SVN open to the public to allow very fast updates (since only certain files may need updates depending on the changes).
If you don't already, I suggest grabbing TortoiseSvn to handle the subversion protocol. (http://tortoisesvn.tigris.org/)
How to check out the source:
Create a directory named 'Durid' in the CustomClasses folder of your Honorbuddy installation.
Right click -> SVN Checkout
Enter one of the two URLs from above and hit OK. TortoiseSVN will then download all the required files.
How to update to a new revision (version):
Right click in your Durid folder (wherever you 'Checked out' to) and click SVN Update. TortoiseSVN will automatically update changed files, and merge them with any changes you may have made. (I suggest reverting your changes!)
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