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Wierd Trinity errors

tia79

New Member
Joined
Jan 15, 2010
Messages
406
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Hi.. Ive been experiencing a spam of trinity errors lately.

Code:
[13:44:00.472 N] System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.Collections.Generic.List`1.set_Capacity(Int32 value)
   at System.Collections.Generic.List`1.EnsureCapacity(Int32 min)
   at System.Collections.Generic.List`1.Add(T item)
   at Zeta.Pathfinding.PathFinder.FindPath(Point startPoint, Point endPoint, Boolean includeDiagonals, Int32 maxMilliseconds, Boolean allowPartialPaths)
   at Zeta.Navigation.DefaultNavigationProvider.(Vector3 , Boolean , Single )
   at Zeta.Navigation.DefaultNavigationProvider.(Vector3 , String , Boolean )
   at Zeta.Navigation.DefaultNavigationProvider.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
   at Zeta.Navigation.Navigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
   at Trinity.DbProvider.PlayerMover.NavigateTo(Vector3 moveTarget, String destinationName)
 
Don't expect a solution. Looks like it's deeper in the coding of the program in regard to visual studios and .NET framework. I can't figure it out but it may have something to do with those.
 
I'm also getting this error, ive tried everything reinstall demonbuddy, c++, framework and deleting cache files in diablo 3 folder. Without results.
 
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