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When will be stable release for 0.8.5

[14:26:48.789] [Debug] Finished exporting images to C:\Users\podonok\AppData\Roaming\TankLeader
[14:26:54.031] [Debug] Connected to host.
[14:26:59.229] [Debug] CheckForCaptcha concluded, no challenge.
[14:27:18.709] [Debug] Obtaining waypoints for team 1 on 29_el_hallouf.
[14:27:18.716] [Error] System.Net.Sockets.SocketException (0x80004005): Программа на вашем хост-компьютере разорвала установленное подключение
в System.Net.Sockets.Socket.Send(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
в System.Net.Sockets.Socket.Send(Byte[] buffer)
в ”˜.“˜.‚˜(Byte †, Byte[] ƒ˜)
в ”˜.“˜.?(String ˆ, Int32 )
в TankLeader.Navigation.Navigator.?(String ˆ, Int32 –™)
в TankLeader.TankLeaderBot.‘(Object Ž›)
[14:27:18.716] [Error] Unable to fetch waypoints! Trying again in a few.
[14:27:18.786] [Debug] Disconnected from server.
[14:27:18.874] [Debug] Connected to host.
[14:27:20.821] [Debug] Obtaining waypoints for team 1 on 29_el_hallouf.
[14:27:20.822] [Error] System.Net.Sockets.SocketException (0x80004005): Программа на вашем хост-компьютере разорвала установленное подключение
в System.Net.Sockets.Socket.Send(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
в System.Net.Sockets.Socket.Send(Byte[] buffer)
в ”˜.“˜.‚˜(Byte †, Byte[] ƒ˜)
в ”˜.“˜.?(String ˆ, Int32 )
в TankLeader.Navigation.Navigator.?(String ˆ, Int32 –™)
в TankLeader.TankLeaderBot.‘(Object Ž›)
[14:27:20.822] [Error] Unable to fetch waypoints! Trying again in a few.


all day хуй to suck
 
Once we've sorted everything they have changed in the patch out and have the new map working properly. We're working on that right now, and should hopefully have the new map up and running properly today.

Edit: We're currently in a stable situation by the looks of it, and we'll continue to investigate why some of you couldn't obtain hotspots from the server.
 
Last edited:
Now is work (russian server TankLeader 1.0.491.135), but all day and evening not worked
 
[23:14:53.086] [Error] System.Net.Sockets.SocketException (0x80004005): Программа на вашем хост-компьютере разорвала установленное подключение
at System.Net.Sockets.Socket.Send(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
at System.Net.Sockets.Socket.Send(Byte[] buffer)
at ”˜.“˜.‚˜(Byte †, Byte[] ƒ˜)
at ”˜.“˜.?(String ˆ, Int32 )
at TankLeader.Navigation.Navigator.?(String ˆ, Int32 –™)
at TankLeader.TankLeaderBot.‘(Object Ž›)
[23:14:53.086] [Error] Unable to fetch waypoints! Trying again in a few.
[23:14:53.101] [Debug] System.NullReferenceException: Object reference not set to an instance of an object.
at TankLeader.Logic.Edea.TankBehaviour.œ™(Object ‰)
at TreeSharp.Decorator.CanRun(Object context)
at TreeSharp.Decorator.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Switch`1.<Execute>d__2.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Switch`1.<Execute>d__2.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TankLeader.TankLeaderBot.Tick(Object Ž›)
[23:14:53.169] [Debug] Disconnected from server.
[23:14:53.230] [Debug] Connected to host.
[23:14:55.257] [Debug] Obtaining waypoints for team 1 on 01_karelia.
 
We've been issuing a couple of server side updates today, which may explain some intermittent downtime. Those are mostly over now though, and it should work fine now.
 
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