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What items you pickup and why?

pindleskin

Community Developer
Joined
Oct 24, 2012
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Weapons: only 63 have good or best DPS
Armor/Jewelry: even 58+ can roll 63 stats, so the only downside is less armor, not on jewerly though.

Legendary: 60+ (Sold some butcher's sickle for over 10m, probably some other items i don't recall)

Tome of Secrets
Plans / Designs, mostly because of legendary ones.
No follower items

Mythic potions, we don't want to die :)
Gems are always nice

2000 gold piles, i only gain 100k gph more if i decrease this to 300. So not worth walking all over the place and losing time for that 2,4m a day more.
 
What I've done:

1) 15 gold pickup radius on gear -- minimum gold pile: 900
2) Gems picked up: Ruby and Emerald
3) I use Darkfriend's script based loot rules instead of trinity
 
What I've done:

1) 15 gold pickup radius on gear -- minimum gold pile: 900
2) Gems picked up: Ruby and Emerald
3) I use Darkfriend's script based loot rules instead of trinity

1) Same, but my min. pile is 650
2) Same, but I also grab Amethysts
3) Ditto
 
What I've done:

1) 15 gold pickup radius on gear -- minimum gold pile: 900
2) Gems picked up: Ruby and Emerald
3) I use Darkfriend's script based loot rules instead of trinity

-------------

1) I failed at that when buying gear, will have that in mind next time, dont worry :)
2) Used to have that 2 also but now 4 (there are some times when there is worth crafting ;) )
3) Do this script based loot rules apply on pickup or only on what to stash when identified?
 
It does it all

so if you don't want to pickup for example wizardspike you can set that in rules? or it picks it up and then salvages it when IDs it, or it leaves it on the ground in the first place?
 
Picks it up and does what you set up i trinity either salvage or sell if it dosent reach your criteria
 
what gearscore you guys have it to? ilvl 58 armors and the one he keeps usually have crappy stats..
 
I have both pickup and identification done through custom rules.

1) Min Pile: 600, p/u radius 12, 550-600kgph, 34% MS
2) No gems currently, I rotate in gems if I need them
3) For weapons most 1h weapons get picked at varying ilvls, only ilvl63 2h mace and axe. No belts, boots, or chest armor are picked up.

Before I did custom identification rules I found some VERY nice pieces of equipment with item score, but for the most part the items weren't very good or sell-able. Now if a rare is in my stash its worth a couple mil at least.
 
Hi, I am pretty new to this and I am not completely getting the item scoring. So this is basically what I want... to pick up the least amount of stuff and then keep even less with only the items worth 5m+ ending up in my stash.

I was wondering if anyone can help point me in the right direction as I have been searching through the forums for hours. Maybe what I want is some sort of custom loot rules like thatonemonk has. But yea spending hours sorting your stash gets old fast.

A link to some custom loot rules would be cool or any pointers. I am currently trying that simple loot rules setup currently but it looks like it is still going to be too much sorting.

Cheers!
 
where can i download a plugin or someting, for new loot rules ?? i dont want to pick up 2-hans lvl 63 only 1-hands !

after 1.0.7 is there really any armor worth picking up ?
 
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