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WHAT is WRONG....3 revisions and new installs and he still stops every 20 seconds

sparks

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Apr 23, 2010
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My cleric is still stopping every 20 seconds and trying to use a lesser scroll of Dex.
THERE ARE NO SCROLLS IN HIS INVENTORY OR BANK.
WHY ??????

I have tried rogue and mage on these same installs and no problems.
 
Re-check if you have such an item in your bags or in your bank
For some eason Ryfto reads it,i am on a cleric too and i dont have any problems
Are you on the default routine?
 
Tony I wanted to ask.
I know that a new install it still knows my passcode and my paths.
The last time I changed to a different drive and still this happens.
Where is this stored?
at work and have not looked...I assume its something C:\ryft or something.

I want to remove everything ryftO and start again to see if it clears up this problem.
I don't see it trying to do this in combat just moving.
 
yep stock cleric.

I was going to try the cleric that kick put up to see if that might make a difference but won't get home for a while.
my mage has a ton of scrolls and it never does this.

you know I have never seen ANY chr use a scroll.
but this one has lesser scroll of dex on his mind and keeps trying to use something it doesn't have.

I am going to get a lesser scroll of dex and see if he will use it.
BUT since in game it does not have a scroll but says invalid target none of this makes since anyway.
HOW can you get invalid target unless you actually cast something.
 
Thats very weird,at 4/11 will be back to Greece we can teamviewer it
 
I just tried the other cleric build that kick put up.
this one is constantly trying
[22:36:03.516 N] Minor Scroll of Dexterity used. in log
in game its red text "Invalid Target"
but I dont understand that since he has no scrolls.
I am wondering if he is casting something else but the log says scroll.
 
Tony I was messing with the code....I know quit that

one thing in cleric that is not in any of the others

var usableBuffItems = new HashSet<string>();
foreach (string buffName in statNames)
{
if (GigaRift.Me.Level >= 50)
{
usableBuffItems.Add("Exalted Scroll of " + buffName);
}


Not sure but shouldn't it be


foreach (string buffName in statNames)
var usableBuffItems = new HashSet<string>();
 
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