If you play a furious charged barb w/ furnace, high percent CDR is a must.I have been playing Crusader but this season I am playing Barb. I couldn't pass G-rift 38 with crusader. I am hoping I can pass G-rift 45 with Barb. Barb is not spamming Furious charge. What do I need to make it use continuously. I already checked trinity FC ooc. I have about 24% CDR. I don't know even CDR is matter any more.
If you play a furious charged barb w/ furnace, high percent CDR is a must.
FC is my main barb's skill. So yup it spams all the time. I got 37% CDR, but I saw some barbs got over 40%, which is ridiculous high.Thank you. How high should it go? 30-35%? Does you barb spam FC all the time? what is your barb's CDR?
FC is my main barb's skill. So yup it spams all the time. I got 37% CDR, but I saw some barbs got over 40%, which is ridiculous high.
FC is my main barb's skill. So yup it spams all the time. I got 37% CDR, but I saw some barbs got over 40%, which is ridiculous high.
Did you change any line in barbarian combat.cs? could you tell me which line I need to adjust?
Thank you in advance
iirc, 36 was the CDR's softcap for FC. (95% uptime)
CDR Break Points
Furious Charge has 3 major break-points with CDR. A break-point is where you completely reset Furious Charge without having to wait for the cooldown with fewer mobs. So where you go from resetting on 5 to 4 to 3 to 2 are all considered breakpoints.
4 mob reset: 17.5% CDR (6s vs single target)
3 mob reset: 37.5% CDR (4s vs single target)
2 mob reset: 57.5% CDR (2s vs single target)
Being caught in limbo between these break-points is not very worthwhile, so if you need to reach one you can use Gogok of Swiftness. The base CDR required to reach a breakpoint when using Gogok of Swiftness at 15 stacks is:
4 mob reset: 3% CDR + Gogok
3 mob reset: 26.5% CDR + Gogok
2 mob reset: 50% CDR + Gogok
The ideal breakpoint for Phys is either 37.5% or 57.5%. With 2 charges on FC you are no longer dead in the water if the first one fails for some reason (buggy design, random obstacles, Mars in regression, asteroid destroys Earth, etc...); however, this build does not have a single target ability so the faster FC comes off cooldown the better for RG damage.
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