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West Gate bug

packetloss

New Member
Joined
Jul 29, 2012
Messages
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So I was trying to create a profile for Act1 and couldn't get the west gate to work. Thought it was me, but apparently Kick couldn't get that gate to work either. Can we get this fixed anytime soon?


<If condition="IsActiveQuestStep(25) and (Me.IsInTown)"> <!-- for some reason - this doesn't work, ask devs -->
<UseObject questId="72221" stepId="25" actorId="241660" isPortal="True" destinationWorldId="71150" x="2864.654" y="2498.797" z="3.731159" /> <!-- Get out of town -->
<WaitTimer questId="72221" stepId="25" waitTime="4000" />
 
i fixed this

<If condition="IsActiveQuestStep(25) and (Me.IsInTown)">
<UseObject questId="72221" stepId="25" actorId="241660" isPortal="True" interactRange="30" x="2867.815" y="2498.868" z="3.695187" /> <!-- Get out of town -->
<WaitTimer questId="72221" stepId="25" waitTime="4000" />
</If>
 
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