So, frequent discs and crashes seems to be included with HB, and tbh it hasn't ran flawless once since I bought it. So right now, tried IB, stands still during half of the instance. Then outside grinding with HB it discs, zoning into dungeon it discs. Discs every where tbh.
So here it is, the reason:
And NO I'll not submit a log until the dev's make them less incriminating. So don't even ask for it.
So here it is, the reason:
And NO I'll not submit a log until the dev's make them less incriminating. So don't even ask for it.
Code:
[15:12:51:672] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Styx.WoWInternals.WoWObjects.WoWUnit.a(WoWUnit A_0)
at Styx.WoWInternals.WoWObjects.WoWUnit.GetReactionTowards(WoWUnit otherUnit)
at Styx.WoWInternals.WoWObjects.WoWUnit.get_MyReaction()
at Styx.Logic.Targeting.DefaultTargetWeight(List`1 units)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Styx.Logic.Targeting.a(Delegate A_0, Object[] A_1)
[15:12:51:682] We leveled up! Checking if we need to switch profiles.
[15:12:51:686] Cleared POI
[15:12:51:687] Activity: Releasing from corpse
[15:12:51:688] Activity: Releasing corpse
[15:12:51:688] I died!
[15:12:51:705] Activity: Releasing from corpse
[15:12:51:795] Not in game or Me == null