jiznadj
New Member
- Joined
- Nov 3, 2012
- Messages
- 412
- Reaction score
- 1
I run a couple of WD that use poison dart as a primary attack and fire bats as secondary, currently the bot will not use the ranged poison dart attack until it runs out of mana, no matter how close or far away an enemy is, when it should be doing the exact opposite, using poison dart as a ranged attack, and only when they are close enough using firebats. Will this be addressed in the next trinity? Or is there a way I can give poison dart higher priority over firebats?
Last edited:






