There's currently an issue where WD is spamming acid cloud instead of casting poison darts. The way this build works is that it should be casting acid cloud to keep the debuff on the target but otherwise should be spamming poison darts.
I've tried going in and changing the tvar file to add a 5000 ms delay but for whatever reason it's still spamming it. I think it would be best for code to simply be added to the combat file.
Anyone know how this could be coded?
I've tried going in and changing the tvar file to add a 5000 ms delay but for whatever reason it's still spamming it. I think it would be best for code to simply be added to the combat file.
Anyone know how this could be coded?






