May anyone share talents that use for PVP/PvE with this routine?
Take the standard Talents for ur Spec....you can make settings for every Talent in the GUI of the routine...
And if thats too hard, than look some Guides from Sparkuggz on YouTube
May anyone share talents that use for PVP/PvE with this routine?
No logfile no help.Why the Character doesn't face people in PvP? He try to cast spells but can't because doesn't face them. Also never casted a chaos bolt so far and only spamming Drain Life or summon pets in the middle of fights.
When using this with BGBuddy, when he go in combat performance (fps) drop in hell... is a know issue?
P.S. I already got the paid version in email.
Is it just spamming seed of corruption for anybody else?
If I do low aoe mode (3 targets for less), it works fine without soulswap. But what's an affli lock without soul swap?
Pve doesn't seem to be working
Can you post a log so I or someone else can look over it, please?.
There is a problem with BGFarmer (because before installing it, that never happened).
The problem is that when a BG ends it walk and jumps down from where Horde PvP Seller are... from the walls it jump down and don't let the Mr.GearBuy do his job.
How can I solve this?
Hey - Try disabling suspend movement on keypress within Demonic's GUI (General tab).
P.S -> BGFarmer issues need to be reported on my website's forums - not allowed on here
Cheers
The final dps change isn't that huge either way, especially since I'm just farming noob-mode normal SOO right now and still out-damage the majority of Locks my ilvl, but I still think the logic is off. Especially for fights where there is a semi-important burst phase, the total dps over 5-8 min is minimally changed but the dps loss over the 30 sec burst is very substantial when the CR is stuck in permanent Chaos bolt mode and there are no embers saved. Adding logic to boss HP percentage to save embers or seconds till Dark Soul comes off CD, or setting CRIT/INT/STAT change thresholds would keep the routine closer to what a real player would do. Like "do not Chaos bolt if boss HP < 30% unless >3.5 embers no matter what Int proc is up," "... <20 secs till Dark Soul off CD," "unless damage boosted state > 15%," etc.
I agree with some of your suggestions, specifically better damage optimization w/ Dark Soul's cooldown and other abilities on a per fight basis (Millz was playing with a TimeToDie function which is what the rotation needs, helps get a better grasp on when to not use abilities I.e. if the boss is going to die soon then let's not refresh Immolate).
The rotation already starts pooling embers once the cooldown of Dark Soul reaches a certain point (< 30s or so), it uses Chaos bolt with the auras in your AuraList; it would be a DPS decrease to simply not Chaos Bolt with int procs; I don't know where you are getting your crit proc figures... we are almost all intellect. The only crit we're getting is when Dark Soul comes off cooldown and Skull banner, which the rotation already supports in the AuraList. Most destruction warlocks are focusing Mastery > Haste > Crit anyways because affliction being a very strong off spec with main spec Destruction. Crit is by no means the go to stat right now in SoO until WoD where each spec gets attuned to a specific stat.
If you don't see this behavior on a dummy then there's an issue on your end most likely (It should not cast chaos bolt with any Aura in the AuraList if Dark Soul's cooldown is up in 30 or less seconds).
While experimenting today I found a good way to make Destruction a bit more optimal for fights that abuse the Mannoroth's Fury talent (Heavy AoE fights, Immerseus specifically).
Go to the Advanced Tab and uncheck "RoF" for all entries (RoF is no longer needed to be checked for other auras) click "Add Entry" > Scroll to the bottom of the AuraList and rename "Enter Aura name" to "Mannoroth's Fury", set the AuraID as "108508" and tick "RoF" under this new entry. Now in the destruction settings, tick "RoF Everything in Range (Procs - Advanced Tab). This will force Demonic to maximize the extra damage that rain of fire is supplied with while using MF.
hello everyone,
I find if I pressed pause hotkeys AOE function but the cc will still AOE for awhile after you pause,does anyone meet this question?
and other question is automatically enter the battle is a bit slowly, and opener DPS is too low,how can I config it ?Thanks.