Any specific settings for proving grounds? Because my character wont move even if I have the Enable Movement checked in the General>Mobility tab.
I don't bot / play my lock anymore but one question : what spec is being used for raiding now? I saw a demo lock in hfc with nice dps and wondered
New build pushed awaiting approval.
[04/Jul/2015]
- [Destruction] Minor tuning to Chaos Bolt on backdraft charges for 6.2.
- [Destruction] Minor changes to Conflagrate's conditions.
- [Destruction] Minor tuning to Shadowburn when Charred Remains talented.
- Added Socrethar's immunity aura (Fel Barrier) to don't attack list.
- [Affliction] Improvements to prevent dots dropping when multi-dotting.
This should be a pretty big increase in DPS for destruction. The rotation feels like everything is being managed just right.
New build pushed awaiting approval.
[04/Jul/2015]
- [Destruction] Minor tuning to Chaos Bolt on backdraft charges for 6.2.
- [Destruction] Minor changes to Conflagrate's conditions.
- [Destruction] Minor tuning to Shadowburn when Charred Remains talented.
- Added Socrethar's immunity aura (Fel Barrier) to don't attack list.
- [Affliction] Improvements to prevent dots dropping when multi-dotting.
This should be a pretty big increase in DPS for destruction. The rotation feels like everything is being managed just right.
I am not sure if this was approved yet, however, I am just pooling up 4 embers and then he just sits on them. I will test further before posting a log...I am currently in Tanaan doing dailies.
EDIT:: Here is the log....it feels like at times it's an up in dps other times it is lower....Bosses seems ok for the most part, still at times I am capping at 4 embers even though I have played with the ember bar. Trash and quests it defs caps out and does not cast CB
View attachment 182142
I have tested the update yesterday in Hellfire HC and it was performing very well.
However on some fights there was few times a big fps decrease (from 90 to about 5 fps) and the routine was stopping. After a few seconds (about 15-20), fps went back to 90 and the routine continued...?
Is anyone using the auto target in their raiding atm?
The FPS drops do happen, more likely when groups of new units appear.
Yeah, I do, because it targets new units faster than I can. It picks up and target and starts casting, then I switch to the target I want. Those split seconds add up over the course of a fight.
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New build we're busy testing, not pushed to store yet, but just a heads up;
- Added setting to advanced tab to allow ignoring crowd control effects (i.e. will allow casting dots on sheeped targets etc).
- Added Hellfire Citadel's boss IDs to improve boss detection.
- [Destruction] Improved Chaos Bolt usage when talented Charred Remains and Fire & Brimstone active.
- [Destruction] Improved Chaos Bolt usage to reduce ember capping.
- [Destruction] Added RoF on target / on everything when moving setting.
- [Affliction] Fixed not multi-dotting correctly.
Out of curiosity, are the kormok hands added so it properly damages them?
Also feature request also for kormok, can we blacklist mind controlled units? Not sure again if this is done. I've seen other "services" attempt to blow up your raid when they flag as an enemy
well there is nothing much to release for desto. Set chaos bolt to cast on 2.5-2.7 depending on how fast you generate embers. Havoc on 1 ember, Dark Soul on Chaos bolt procs, AoE on 5 targets, immolate on 3-4 targets whatever you prefeer. Minimum embers to cast Darksoul 1, enable cancel casting for Any Taget and set unit HP% to cancel for to about 15%, if there are 2-3 warlocks in raid set it to 19-20% since others will snip shadowburns also and you need to react faster. Minimum HP to cast chaos bolt can be set on 200,000. Turn off all RoF and disable sparkuggz style opener for now (it might be viable with 4pc t18 + archi trinket though).
I was wondering how to set up the interrupt on this rotine. Thanks