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[PAID] [Warlock] Demonic - An Advanced Honorbuddy Warlock Routine [PvE/PvP]

I don't know if you're one of the coders for the bossland team (who develop honorbuddy), or an individual/ combat routine coder. So I don't know if I am asking the right thing here. Will you be transitioning/migrating your combat routines to other bot platforms, so that they can work in arena and bgs?

(Honorbuddy team is still discussing whether they want to allow bg/rbg botting)

I'll not be moving away from HB in the immediate future. If everyone moved to a new bot- so would blizzards focus for targeting detection. The blocking of arenas is a tactical move to reduce the impact against the wow community - less complaining by them = less time blizzard will likely invest in trying to detect bots.

It's a decision that displeases a lot of people, but hopefully will be for the greater good. Let's see what happens over the next few weeks.
 
still errors... disabled antiafk botbase....
every time i mount up or use the flying path

View attachment 179678

The products are streaming from the store correctly now - I can only presume it's a bot issue now. Can you post it in the Honorbuddy Support section with the log attached please? A core developer will need to take a look at that.
 
How come the "Routine Control" Hotkeys don't do anything? i've tried everything, every key, every modifier. Will it tell me if it's switched to AoE/Burst etc like print in WoW? Or am i suppose to just assume its enabled? Thanks

p.s The fear/howl/coil hotkeys work perfectly
 
How come the "Routine Control" Hotkeys don't do anything? i've tried everything, every key, every modifier. Will it tell me if it's switched to AoE/Burst etc like print in WoW? Or am i suppose to just assume its enabled? Thanks

p.s The fear/howl/coil hotkeys work perfectly

It's normally teamviewer that breaks those keys. Try closing TV and restarting HB. If you've got the overlay enabled it'll show when the state is changing - or you can have sound on and it'll *speak*.
 
Does the free version still work?

Getting this error when I try to open up the class config:

[17:47:26.480 D] System.Resources.MissingManifestResourceException: Could not find any resources appropriate for the specified culture or the neutral culture. Make sure "Demonic.GUI.ConfigurationForm.resources" was correctly embedded or linked into assembly "eDKzXDmI" at compile time, or that all the satellite assemblies required are loadable and fully signed.
at System.Resources.ManifestBasedResourceGroveler.HandleResourceStreamMissing(String fileName)
at System.Resources.ManifestBasedResourceGroveler.GrovelForResourceSet(CultureInfo culture, Dictionary`2 localResourceSets, Boolean tryParents, Boolean createIfNotExists, StackCrawlMark& stackMark)
at System.Resources.ResourceManager.InternalGetResourceSet(CultureInfo requestedCulture, Boolean createIfNotExists, Boolean tryParents, StackCrawlMark& stackMark)
at System.Resources.ResourceManager.InternalGetResourceSet(CultureInfo culture, Boolean createIfNotExists, Boolean tryParents)
at System.Resources.ResourceManager.GetResourceSet(CultureInfo culture, Boolean createIfNotExists, Boolean tryParents)
at System.ComponentModel.ComponentResourceManager.FillResources(CultureInfo culture, ResourceSet& resourceSet)
at System.ComponentModel.ComponentResourceManager.FillResources(CultureInfo culture, ResourceSet& resourceSet)
at System.ComponentModel.ComponentResourceManager.FillResources(CultureInfo culture, ResourceSet& resourceSet)
at System.ComponentModel.ComponentResourceManager.ApplyResources(Object value, String objectName, CultureInfo culture)
at (ComponentResourceManager , Object , String )
at Demonic.GUI.ConfigurationForm.ziryEmstOwODvMkAETqqCalcwwZi()
at Demonic.GUI.ConfigurationForm..ctor()
at Demonic.Demonic.OnButtonPress()
at Honorbuddy.SettingsWindow.‪‏​​​​‬‎*‏**‪‫‬‎******‎‎‫‬*(Object , RoutedEventArgs )
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.Controls.Primitives.ButtonBase.OnClick()
at System.Windows.Controls.Button.OnClick()
at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
 
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I'll not be moving away from HB in the immediate future. If everyone moved to a new bot- so would blizzards focus for targeting detection. The blocking of arenas is a tactical move to reduce the impact against the wow community - less complaining by them = less time blizzard will likely invest in trying to detect bots.

It's a decision that displeases a lot of people, but hopefully will be for the greater good. Let's see what happens over the next few weeks.

Completely agree. I think if the bots only did CRs in PvE and leveling they wouldn't even be targeted at all.
 
Does the free version still work?

Getting this error when I try to open up the class config:

No, the buddy team staff disabled free versions of products which have a paid equivalent as it was deemed to be taking advantage of customers by attempting to force advertisement on them. I don't really think my product fell into this category like some other developers have done, but it's not worth the argument.

BosslandGmbH:Getting Products Accepted to the Buddy Store - The Buddy Wiki

  • No free editions of paid products are allowed.
"Free means Free"[SUP][1][/SUP]—it can not be limited. Neither should a free product show you the limitations it has, and solicit purchase of a feature-enabled version. A free product should not present any form of advertisement for other products. If a customer likes your work, he will naturally seek out your other products.If you would like to allow the user to try your product for free then you must use the Store's built-in trial feature.

Are we back in business and we can once again raid. Type of protection back?

It's as safe as ever. Botting does bring the risk of being banned - don't use the bot on an account you aren't prepared to lose :)
 
Making some 'ease of use' improvements to the next update... Haven't pushed it yet - just for info at the moment.


- Logging now shows last 4 characters of target GUID to help determine difference between multiple units.
- Overlay will now keep the same position between HB restarts.
- Hotkeys/Overlay settings are now stored separately to the normal routine setup. This means when loading new setting files, the hotkey config won't change. *NOTE* This does require hotkeys to be re-configured for the first time after this update.
 
No, the buddy team staff disabled free versions of products which have a paid equivalent as it was deemed to be taking advantage of customers by attempting to force advertisement on them. I don't really think my product fell into this category like some other developers have done, but it's not worth the argument.

BosslandGmbH:Getting Products Accepted to the Buddy Store - The Buddy Wiki





It's as safe as ever. Botting does bring the risk of being banned - don't use the bot on an account you aren't prepared to lose :)


Ah damn it. THat really sucks :S Is there anyway you can post the free version inside the CR section, but not on the buddystore? :o
 
Ah damn it. THat really sucks :S Is there anyway you can post the free version inside the CR section, but not on the buddystore? :o

Unfortunately not, falls under the same rules regardless of how it's published.

I'm not a fan of the change either!
 
Hey,

I see we have some awesome raid settings, I was wondering if anyone had good settings for CM's. I am under the assumption that destro is still the spec to go. Hoping someone can help, love the routine, dev, and community
 
- Hotkeys/Overlay settings are now stored separately to the normal routine setup. This means when loading new setting files, the hotkey config won't change. *NOTE* This does require hotkeys to be re-configured for the first time after this update.

Hell yeah Millz!!! Thanks for taking my suggestion..

This will make a quality of life improvement allowing people to switch profiles easier
 
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