Zeldrak what do u think about what i said earlier ?
i have a small suggestion to make , Why we are doing the soul swap based on HP , why we don't have it based on %, so we can make the CR SS when the HP % >20 "just an example" cause one of the main things that effect the Affli is how fast is ur group killing adds etc , so when we make it by % we don't really care , cause of ppl are slow in killing adds then my SS will still roll, and if ppl are fast in killing those adds my condition will be to stop the SS @ a that percentage so maby we wont lose all these dots and add dies.
i also start thinking that this might be good also for destro and all , like immolate , CB, so then wont be need to to keep changing HP and its also based in how fast ur raid killing adds or not ,ist 10 or 25 , N or HC and so on. i really wanna find a way to help this and get affli good , so maby this is one way, what do u think ?
i have a small suggestion to make , Why we are doing the soul swap based on HP , why we don't have it based on %, so we can make the CR SS when the HP % >20 "just an example" cause one of the main things that effect the Affli is how fast is ur group killing adds etc , so when we make it by % we don't really care , cause of ppl are slow in killing adds then my SS will still roll, and if ppl are fast in killing those adds my condition will be to stop the SS @ a that percentage so maby we wont lose all these dots and add dies.
i also start thinking that this might be good also for destro and all , like immolate , CB, so then wont be need to to keep changing HP and its also based in how fast ur raid killing adds or not ,ist 10 or 25 , N or HC and so on. i really wanna find a way to help this and get affli good , so maby this is one way, what do u think ?