Yes. I think it's a problem with the enemies in range checkDoes the rotation prioritize casting doom on multiple targets with Lei Shen trinket proc?
Also, does anybody else notice the routine will cast hellfire, let it tick one then go back to casting other spells? Is this intended? (sorry no log at this time)
Hey Millz,
Whats recommended pvp specc, talents and glyphs? And pet commands (succubus stun, backlash) manual or automatic in pvp? For examle if we attack dps stun healer...
Does the rotation prioritize casting doom on multiple targets with Lei Shen trinket proc?
Also, does anybody else notice the routine will cast hellfire, let it tick one then go back to casting other spells? Is this intended? (sorry no log at this time)
Did retest with latest revision millz. 518 demo on 100% single target. Bursted @ 118k, then tapered off to 98k sustained @ 200million damage.
What glyphs should I be using? I've got Imp Swarm, Demon Training and Siphon Life.
Yeah, I use DT and SL for extra healing in raids. Use the 20% increased hp on wrathguard for sac pact, plus the 0.5% heal from each corruption dot helps a little.
Should Imp Swarm be used the moment it's off CD? I've noticed it's not always using it, nor is it using Wrathstorm (Felstorm for non glyphed pet).
Millz, how about corruption changes? Did you test this?
np. for solo target it's around 2-3k dps. you didn't see +dps for "short" test.Been at work and forgot to take the code with me. About to make a start now.
np. for solo target it's around 2-3k dps. you didn't see +dps for "short" test.
yes, Guldan gave only 0.5% dps increase for solo target. so who need 2 stacks - can use guldan manually. But we need corruptionThink the corruption change on it's own is the safest method. I know the idea/logic behind Hand of Gul'dan is pretty clever, but in a real dps scenario it just doesn't seem to provide the DPS increase that it should.
Thoughts/opinions ?