Hey ski, need to get this added into the CC and I'm not quite sure where to put it:
Both AB and GB have this fixed. Ask CC authors to add a logic to target pet's target. When you are in combat, has no target, has pet and pet has target
Code:if (StyxWoW.Me.CurrentTarget == null && StyxWoW.Me.GotAlivePet && StyxWoW.Me.Pet.CurrentTarget != null) { StyxWoW.Me.Pet.CurrentTarget.Target(); } new Decorator( ret => StyxWoW.Me.CurrentTarget == null && StyxWoW.Me.GotAlivePet && StyxWoW.Me.Pet.CurrentTarget != null, new Action(ret => StyxWoW.Me.Pet.CurrentTarget.Target()))