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[Warlock CC] skiWarlock 5.0 -Ok, probably doesn't work right now-

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I'm pretty sure of that, thric3r, as I tried to add some logic for Fel Flame and it just punted on that. So the new spells have to get updated/added to the correct object somehow.
 
I feel like mass pull doesnt work, it seems to never pull anymore than 1 mob at a time.
 
I feel like mass pull doesnt work, it seems to never pull anymore than 1 mob at a time.

Mass pull seems to be one of those things that it either works, or it doesn't. It is *very* dependant on HB and HB being able to have a good solid list of mobs on its Targets list. I've never really bothered with it so I wouldn't know what to tweak.
 
It doesn't look like the new Warlock ability "Soul Swap" is supported in here: I was trying to implement it but I see in the code it's using the object SpellManager - is this where the addition of a new spell would have to happen in order to trigger it from the CC?

Thanks!

When I get a break from work this week I'm going to try and get all the new stuff added.
 
When I get a break from work this week I'm going to try and get all the new stuff added.

Thanks Ski, I'll be eagerly awaiting the update! Let us know if there's anything we can help you with in the mean time.
 
this CC is rocking.

Any chance on a "chain fear max #" setting for pve?
Any chance that when we're casting spells, it will keep facing target (ie: you fear it and it runs behind you while you're casting a spell)

if needed, I can provide a log, but chances are -- you already know about the second request
 
How do i set it to summon void walker all the time. I see that it is set to auto i change it to void walker but it doesn't seem to work. am i missing something?
 
If you could make this attack with the pet while the master is eating/drinking/soul harvesting that would speed up killing speeds a ton!
 
How do i set it to summon void walker all the time. I see that it is set to auto i change it to void walker but it doesn't seem to work. am i missing something?

I got it working im a retard lol Just incase there are others you type "Voidwalker" I had a space in it. :) Greate CC!!
 
If you could make this attack with the pet while the master is eating/drinking/soul harvesting that would speed up killing speeds a ton!

I can't, only because of the way HB works. HB either gives the CC a "Resting" flag or a "Combat" flag, but not both.
 
Also, I'm trying to implement soul swap but I can't really figure out how to effectively write the logic behind it. Need some insight into how people want it to work because I have no idea (I don't play affliction :().

Is it just like,

if (target below x% hp and I'm affliction and level 85)
-cast soul swap
-if (I have new target and soul swap buff is active)
--cast soul swap:exhale

?
 
1 problem I'm having is that the Bot will want to Drain Life and heal itself when the pet needs healing (Health Funnel), is there a setting to put my Fel guards health as a priority above my own?
 
this CC is rocking.

Any chance on a "chain fear max #" setting for pve?
Any chance that when we're casting spells, it will keep facing target (ie: you fear it and it runs behind you while you're casting a spell)

if needed, I can provide a log, but chances are -- you already know about the second request

It will automatically turn to face the target right now. But it only does the check right before it casts a spell. So for longer cast time spells that can be an issue (if the target moves after it started casting). There isn't really a way to "fix" this without trying to hack in some sort of check based on the cast time of the spell, etc...
 
How do i set it to summon void walker all the time. I see that it is set to auto i change it to void walker but it doesn't seem to work. am i missing something?

EDIT: Looks like you figured it out. =)
 
Also, I'm trying to implement soul swap but I can't really figure out how to effectively write the logic behind it. Need some insight into how people want it to work because I have no idea (I don't play affliction :().

Is it just like,

if (target below x% hp and I'm affliction and level 85)
-cast soul swap
-if (I have new target and soul swap buff is active)
--cast soul swap:exhale

?

I honestly have no idea. I haven't used it yet, or found a reason to actually use it. I would PM the person that asked about it since it sounded like they had logic set up already.

While we're on this, can you add in support for "Fel Flame". Basically it is a way to refresh Immolate and Unstable Affliction so the logic should be just that if there are 2-3 seconds left on those spells it should cast FelFlame.

EDIT: Oh! I could have sworn there was code in a version that thedrunk was working on that had "rest" logic for healing your pet. Basically that if your pet wasn't at X% when combat ended it would Health Funnel back to that percentage. That way in combat you could just try and keep your pet alive, but after combat you'd top your pet off.
 
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1 problem I'm having is that the Bot will want to Drain Life and heal itself when the pet needs healing (Health Funnel), is there a setting to put my Fel guards health as a priority above my own?

Not directly, no. You'll have to mess with the percentages. Basically either crank up the amount that the pet will be healed at or crank down when it will stop self healing, etc.
 
Also, I'm trying to implement soul swap but I can't really figure out how to effectively write the logic behind it. Need some insight into how people want it to work because I have no idea (I don't play affliction :().

Is it just like,

if (target below x% hp and I'm affliction and level 85)
-cast soul swap
-if (I have new target and soul swap buff is active)
--cast soul swap:exhale

?

I would think that you would make sure that all dots are on the current target, and if there is one or more Adds and the current target is close to death, Soul Swap, then cast on nearest highest threat (high life) target. Rinse, Repeat.
 
Guys quick advice plz.

Running a demo warlock in only BOA shoulders.

Do you guys recommend using mass pull for grind mode? Or only using it if you are Destruction? Atm am single target pulling.
 
One of the key things to get coded in (especially for a level 85 warlock of any flavor) is handling Improved Soul Fire. Until they change it, every major spec for all three types ends up putting points in Destruction to get it.

So basically every 15 seconds you cast Soul Fire and get a 15% casting buff for 15 seconds. So this should be added into the spell rotation (with an obvious true/false toggle) such that it takes precedence over any other spell. And here's the kicker. The base spell casting time is 4 seconds. So unless you get Rank 2 Emberstorm (which drops it down to 3 seconds), and not taking any spell haste into consideration, you have to cast this every 12-13 seconds.

Not 11-12 as you have to have that 1 second window since if you cast it, and the 15 seconds of the buff isn't up, it won't tag the new one on.

So basically you're casting so every 16 seconds you're applying a new copy of the buff.

Really effing annoying and I hope they fix it soon... But 15% spell haste isn't anything to sneeze at.
 
Needs to have more Line of Sight checks.

Alot of times it's standing there trying to cast while only the pet attacks and the mob is behind cover.
 
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