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[Warlock CC] skiWarlock 4.0 - ALL TREES -

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Thks Drunk,working now with new version. i took it off auto and put name in. One more thing,does the cc change from pvp to grind automatic or do u gotta reset it each time u join a bg
 
One thing I've noticed is that in a BG, it'll never run it's buff routine. Once it's rezzed at the spirit healer, it'll just mount up and run off. It'll never apply the armor buff, spellstone, or anything else. Is there some setting that can be changed to fix this, or is it something that will have to change in the CC?
 
Thks Drunk,working now with new version. i took it off auto and put name in. One more thing,does the cc change from pvp to grind automatic or do u gotta reset it each time u join a bg
Settings Profiles automatically load depending on where you are. PVP is used for Battlegrounds, Instance for instances and Grind anywhere else.

All are detected and loaded on Bot Start and Battleground zone in/out. InstanceBuddy automatically starts the bot once zoned into your Instance, this forces the bot to detect the Instance and loads the Instance Settings Profile.

I will be adding a "Talent Spec" option to Setting Profiles which will allow you to run Primary/Secondary specs depending on your activity.

One thing I've noticed is that in a BG, it'll never run it's buff routine. Once it's rezzed at the spirit healer, it'll just mount up and run off. It'll never apply the armor buff, spellstone, or anything else. Is there some setting that can be changed to fix this, or is it something that will have to change in the CC?
Currently there is no buffing in PVP, this is to stop it from drinking etc.... i will make it use spell buffs at one point.
 
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I have noticed that after level 70 when training SoC it will use it no matter what if fightAdds is set to True. I have managed to get it working by editing the CS file and disabling AoE (specifically SoC). Would be great if there would be an option in the CC configuration to define if to use AoE or not when fighting adds. Good job with the CC, it runs flawlessly otherwise.
 
Hey I get an error each time I select your CC

Loading Honorbuddy 1.9.5.7 settings.
MeshesFolderPath: C:\Users\Thity8\Desktop\Honorbuddy 1.9.5.7\Mesh
EnabledPlugins:
eRefreshment
eTalent
Tidy Bags
AutoEquip
SelectedBotIndex: 4
FormLocationX: 479
FormLocationY: 99
UseExperimentalPathFollowing: True
KillBetweenHotspots: True
LogoutForInactivity: True
LogoutInactivityTimer: 10
LogoutInactivityUseForceQuit: False
Authenticating..
Authentication successful.
New bot added!: Grind bot
New bot added!: PvP
Building spell book
Adding: Auto Attack
Adding: Cannibalize
Adding: Dodge
Adding: Find Minerals
Adding: First Aid
Adding: Jewelcrafting
Adding: Shadow Resistance
Adding: Shoot
Adding: Smelting
Adding: Underwater Breathing
Adding: Will of the Forsaken
Adding: Corruption
Adding: Curse of Agony
Adding: Curse of the Elements
Adding: Curse of Tongues
Adding: Curse of Weakness
Adding: Drain Life
Adding: Drain Mana
Adding: Drain Soul
Adding: Fear
Adding: Life Tap
Adding: Banish
Adding: Create Firestone
Adding: Create Healthstone
Adding: Create Soulstone
Adding: Demon Armor
Adding: Demon Skin
Adding: Detect Invisibility
Adding: Enslave Demon
Adding: Eye of Kilrogg
Adding: Fel Domination
Adding: Health Funnel
Adding: Ritual of Summoning
Adding: Sense Demons
Adding: Shadow Ward
Adding: Soul Link
Adding: Summon Imp
Adding: Summon Succubus
Adding: Summon Voidwalker
Adding: Unending Breath
Adding: Hellfire
Adding: Immolate
Adding: Rain of Fire
Adding: Searing Pain
Adding: Shadow Bolt
Spell book built
Could not construct instance of skiWarlock! Exception was thrown. Exception:
Could not find a part of the path 'C:\Users\Thity8\Desktop\Buddy's\Honorbuddy 1.9.5.7\CustomClasses\skiWarlock\skiWarlock.xml'.
Could not construct instance of skiWarlock! Exception was thrown. Exception:
Could not find a part of the path 'C:\Users\Thity8\Desktop\Buddy's\Honorbuddy 1.9.5.7\CustomClasses\skiWarlock\skiWarlock.xml'.

I posted everything like I normally do but still it wont do anything but crash HB...

And yes I'm new at this so please some help if you'd like :s



Greetz
 
Feature Request

Casting the same spells in the same order for every pull certainly looks very bot like. Is there any way that this class (or perhaps this is better idea for a stand alone plug in?) can apply certain randomization logic in the mob openners?

Thing is, if you use any type of spell casting macros you're going to end up looking the same way. Even when I'm not using the bot I've got a couple different macros set up in game that has a very specific spell order (mostly to keep my DPS up). That way all I am doing is hitting, at most, 1-2 keys per fight per mob.

There would be no way someone could tell the difference between what I manually do with those macros and what the bot does on any normal pull.
 
Still not casting Life Tap with the new version. It isn't even spamming the "Pull with Life Tap (Rank 1)" anymore. I also set the out of combat Life Tap % to be 99, which means it should always be casting it as soon as combat ends, but it isn't.

Attached is the log so far with the various %'s I use as well as some low level combats as this is making higher level combat a bit more difficult then it should be.

EDIT: Interesting. I did a BG and after I came out it started to use Lifetap on pulling at least. It still isn't doing anything post-combat, though. Updated the attached log.
 

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Hey I get an error each time I select your CC



I posted everything like I normally do but still it wont do anything but crash HB...

And yes I'm new at this so please some help if you'd like :s



Greetz


Are you updated to hb 1.9.5.8 ?
Also did you paste the folder into the CC and delete the other cc's in the folder?

I had problems this weekend till i put the whole folder into the CC folder. unzipped of course :))

Morga
 
Just to try and force the Life Tap trigger in the code I've cranked up both in combat and out of combat variables to be 100%. It still is only using it when it pulls (due to the glyph).

EDIT: I figured it out. I had to completely disable Dark Pack. Even though I had Dark Pack set as an emergency back up (only use at 30%) Life Tap wouldn't fire *at all*. Once I disabled it Life Tap started working perfectly.

Is this by design?
 
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After posting this to DarkBen's thread for reasons unknown to me:
Seems to get stuck in some loop resummoning Imp when resting and can't find food/drinks in bags:

Imp was already there to begin with. Using HB 1.9.5.8 and skiWarlock 4.02 in RaF Assist mode.
 

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Imp was already there to begin with. Using HB 1.9.5.8 and skiWarlock 4.02 in RaF Assist mode.
Do not post spam this thread with logs. Remove the spam, attach the full log as an attachment to your post and i will look into your problem.

Hey I get an error each time I select your CC.
Do not post spam this thread with logs. Remove the spam, attach the full log as an attachment to your post. You have incorrectly installed the CC.

Still not casting Life Tap with the new version. It isn't even spamming the "Pull with Life Tap (Rank 1)" anymore. I also set the out of combat Life Tap % to be 99, which means it should always be casting it as soon as combat ends, but it isn't.

Attached is the log so far with the various %'s I use as well as some low level combats as this is making higher level combat a bit more difficult then it should be.

EDIT: Interesting. I did a BG and after I came out it started to use Lifetap on pulling at least. It still isn't doing anything post-combat, though. Updated the attached log.
It will only Life Tap on Pull if it doesnt have the "Life Tap" buff, and you have the Glyph.

I didnt write the Dark Pact code, but looking at it.... Life Tap is disabled when UseDarkPact is enabled. Should i remove this restriction?

I have removed this restriction in Rev 03+

Dark Pact takes Priority over Life Tap so it can be used as a backup. I would spend the talent points in Improved Life Tap over Dark Pact.
 
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I have removed this restriction in Rev 03+

Dark Pact takes Priority over Life Tap so it can be used as a backup. I would spend the talent points in Improved Life Tap over Dark Pact.

I have the talent points spent there... I was just being stupid when I was using Dark Pact over Life Tap. Don't mind me.

But it is good to have as a backup in case the sh!t hits the fan.
 
this is a really good CC, didn't get time to look into the Code but you can tell just buy the layout and smoothness of the bot!
 
Guys I must say this is the best CC iv seen so far, I use HB for PvP alot and this CC is freaking hot in the battlegrounds. Its easy to setup and does everything far more better then I would do lol.
Thanks alot!
 
really good cc but my lock dont buff himself after die in bg (ex demon armor).
dont know what to do, any one can help?

cheers
 
really good cc but my lock dont buff himself after die in bg (ex demon armor).
dont know what to do, any one can help?

cheers

If you're using something like Mr. AutoFight then it doesn't hit the "rest" loop due to that. Otherwise I think I remember thedrunk saying something about the BG/PVP code set up so it just handles combat and not re-buffing... but I could be wrong.
 
After posting this to DarkBen's thread for reasons unknown to me:
Seems to get stuck in some loop resummoning Imp when resting and can't find food/drinks in bags:

Imp was already there to begin with. Using HB 1.9.5.8 and skiWarlock 4.02 in RaF Assist mode.
Figured it out: The code assumes I have voidwalker when I have points in Affliction, even though in my case I didn't have the voidwalker spell.
 
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