GreenPotato
New Member
- Joined
- May 3, 2015
- Messages
- 8
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Im getting messages like these all the time:
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 36 nodes in 8ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 37 nodes in 6ms
[Trinity][Performance] Execution of CacheManagement.RefreshCacheMainLoop took 1248.52ms.
[Trinity][Performance] Execution of RefreshDiaObjectCache.UpdateBlock took 1250.79ms.
[Trinity][Performance] Execution of RefreshDiaObjectCache took 1253.25ms.
[Trinity][Performance] Execution of HandleTarget took 1264.63ms.
The game runs in 7-30 fps when exploring and fighting, except when in town and walking on already explored map.
In 2.2 i have only tried 2 diferent profiles and both do the same thing, there is a solution for this?
Thx.
View attachment 4024 2015-05-03 12.25.txt
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 36 nodes in 8ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 37 nodes in 6ms
[Trinity][Performance] Execution of CacheManagement.RefreshCacheMainLoop took 1248.52ms.
[Trinity][Performance] Execution of RefreshDiaObjectCache.UpdateBlock took 1250.79ms.
[Trinity][Performance] Execution of RefreshDiaObjectCache took 1253.25ms.
[Trinity][Performance] Execution of HandleTarget took 1264.63ms.
The game runs in 7-30 fps when exploring and fighting, except when in town and walking on already explored map.
In 2.2 i have only tried 2 diferent profiles and both do the same thing, there is a solution for this?
Thx.
View attachment 4024 2015-05-03 12.25.txt