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Version 2 of MY Balance Druid (Moonkin) CC

Load Error only happened once for me, the second time i loaded it worked fine.

This CC doesnt seem to Drink for mana, maybe could be implemented in an update? some thing like Drink when mana is below 35. im going to try and get the code off Hawkers and do it my self, but if i win or fail would be a nice addition for others.
 
Load Error only happened once for me, the second time i loaded it worked fine.

This CC doesnt seem to Drink for mana, maybe could be implemented in an update? some thing like Drink when mana is below 35. im going to try and get the code off Hawkers and do it my self, but if i win or fail would be a nice addition for others.

how did you fix it dude?
 
bei Styx.WoWInternals.World.GameWorld.a(WoWPoint A_0, WoWPoint A_1, Single A_2, CGWorldFrameHitFlags A_3, WoWPoint& A_4)
bei Styx.WoWInternals.World.GameWorld.TraceLine(WoWPoint from, WoWPoint to, CGWorldFrameHitFlags flags, WoWPoint& hitPoint)
bei Styx.WoWInternals.World.GameWorld.TraceLine(WoWPoint from, WoWPoint to, CGWorldFrameHitFlags flags)
bei Styx.WoWInternals.World.GameWorld.IsInLineOfSight(WoWPoint from, WoWPoint to)
bei Styx.WoWInternals.WoWObjects.WoWObject.get_InLineOfSight()
bei Bots.Grind.LevelBot.e(WoWUnit A_0)
bei System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSource x)
bei System.Linq.Enumerable.WhereListIterator`1.MoveNext()
bei System.Linq.Buffer`1..ctor(IEnumerable`1 source)
bei System.Linq.OrderedEnumerable`1.<GetEnumerator>d__0.MoveNext()
bei System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
bei Styx.Helpers.WoWMathHelper.GetClosestInPath(IEnumerable`1 units, WoWPoint destination)
bei Bots.Grind.LevelBot.bn(Object A_0)
bei TreeSharp.Decorator.CanRun(Object context)
bei TreeSharp.Decorator.a.a()
bei TreeSharp.Composite.Tick(Object context)
bei TreeSharp.Decorator.a.a()
bei TreeSharp.Composite.Tick(Object context)
bei TreeSharp.PrioritySelector.a.b()
bei TreeSharp.Composite.Tick(Object context)
bei TreeSharp.Decorator.a.a()
bei TreeSharp.Composite.Tick(Object context)
bei TreeSharp.Decorator.a.a()
bei TreeSharp.Composite.Tick(Object context)
bei TreeSharp.PrioritySelector.a.b()
bei TreeSharp.Composite.Tick(Object context)
bei Styx.Logic.BehaviorTree.TreeRoot.b()

keeps spaming this.
Also my HB needs 50% of my CPU (4 [email protected]) if I use this CC
 
Load Error only happened once for me, the second time i loaded it worked fine.

This CC doesnt seem to Drink for mana, maybe could be implemented in an update? some thing like Drink when mana is below 35. im going to try and get the code off Hawkers and do it my self, but if i win or fail would be a nice addition for others.

You know it didn't even occur to me to add drinking... haha. I usually grind/pvp with the bot so i dont use water cuz id run out too soon. Ill add this though for sure, I'm going to test it with instance buddy too.
 
Can you fix the load error?

Can you paste the error for me to see? I can fix it right away if you send me the error, otherwise i have to wait till tonight to find it myself and fix it.
 
if you want it to use moonfire do the following:

1)
Open the .cs file
2)
Search for:
if (!Target.Auras.ContainsKey("Insect Swarm")) { Cast("Insect Swarm"); }
(Microsoft notepad has a search function integrated)
3)
Create a new free line after that and copy
if (!Target.Auras.ContainsKey("Moonfire")) { Cast("Moonfire"); }
into it
 
and another thing:
I have made an alternative resting part for you.
It will drink/eat and it will buff Mark of the Wild.

What you need to to:
1) search the CC for:
public override bool NeedRest
{
get
{
bool _stillWaiting = false;
if (Me.Combat) {return false;}
if (Me.Auras.ContainsKey("Resurrection Sickness")){return true;}
if (Me.IsSwimming) { return false; }
if (Me.ManaPercent <= 40) { slog("Regaining Mana: " + Math.Round(Me.ManaPercent) + "%"); _stillWaiting = true; }
return _stillWaiting;
}
}
2) delete it:

3)Add the following code to the end of the CC (after the last #endregion of the cc)

#region Resting
public override bool NeedRest
{
get
{
if (Me.Mounted)
return false;
if (Me.Dead || Me.IsGhost || Me.Combat)
return false;
if (Me.IsSwimming)
return false;
if (Me.HealthPercent <60|| Me.ManaPercent < 60)
Styx.Logic.Common.Rest.Feed();
if (!Me.HasAura("Mark of the Wild")) {Cast("Mark of the Wild"); }


return false;
}
}

#endregion
It's not perfect for sure but it will do the job
If you would like to rest at other % of mana/health just change the 60 to ehatever % you like
 
Last edited:
and another thing:
I have made an alternative resting part for you.
It will drink/eat and it will buff Mark of the Wild.

What you need to to:
1) search the CC for:
2) delete it:

3)Add the following code to the end of the CC (after the last #endregion of the cc)

It's not perfect for sure but it will do the job
If you would like to rest at other % of mana/health just change the 60 to ehatever % you like

thats not a bad recommendation, i will update the CC with it in the next couple of hours..
 
if you want it to use moonfire do the following:

1)
Open the .cs file
2)
Search for:

(Microsoft notepad has a search function integrated)
3)
Create a new free line after that and copy

into it

this was originally how it was, and it did nothing but spam moonfire during the entire combat routine because it has issues seeing the moonfire aura on the target... was this suggestion for ME as the cc developer? or for the people downloading it?
 
The CC has been updated with the stuff mentioned above. (still didnt add the pull with moonfire bit though, it only pulls with moonfire in pvp)
 
this was originally how it was, and it did nothing but spam moonfire during the entire combat routine because it has issues seeing the moonfire aura on the target... was this suggestion for ME as the cc developer? or for the people downloading it?

It worked just fine for me....I ran the CC 1 hour with the changes and never had the problem you mention here.
I also didn't add the moonfire to the pulling routine...just into the combat routine.
 
With this CC TOP DAMAGE HIGHEST HKs in lvl 50-60 WSG!! Thats exciting to me.
 
Ill try it now though I think you should get the title changed to Twisted's Boomkin or give it some fancy name for it XD

I tool your advice.... its now called "Eclipse". What do you think?
 
Last edited:
So far its great. 73-74 in just a few hours, getting about 350k-400k xp! Noticed that it still won't drink and won't cast innervate unless I'm at like 10% mana. If those were fixed it would be perfect!
 
Added eating and drinking support to the CC
 
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