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vaulting between safemoveto points?

oge

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Aug 19, 2012
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hello! i posted this to the support forum, but quickyl realized that this was a better place to ask.
so, quick question. i am using a cursed cellar profile to gain xp. (among many other bounties). but on this particular bounty, my character walks through the route and does not vault. (so it goes slower then i want). i cannot figure it out. here is the code for the route:

<!-- Move to the celler -->
<If condition="CurrentWorldId == 71150">

<SafeMoveTo questId="1" stepId="2" x="2005" y="2758" z="-0" pathPrecision="5" pathPointLimit="250" statusText="Moving to Location 1 of 7"/>
<SafeMoveTo questId="1" stepId="2" x="1994" y="2652" z="-0" pathPrecision="5" pathPointLimit="250" statusText="Moving to Location 2 of 7"/>
<SafeMoveTo questId="1" stepId="2" x="1991" y="2596" z="-0" pathPrecision="5" pathPointLimit="250" statusText="Moving to Location 3 of 7"/>
<SafeMoveTo questId="1" stepId="2" x="2109" y="2507" z="-0" pathPrecision="5" pathPointLimit="250" statusText="Moving to Location 4 of 7"/>
<SafeMoveTo questId="1" stepId="2" x="2263" y="2499" z="-0" pathPrecision="5" pathPointLimit="250" statusText="Moving to Location 5 of 7"/>
<SafeMoveTo questId="1" stepId="2" x="2304" y="2545" z="-0" pathPrecision="5" pathPointLimit="250" statusText="Moving to Location 6 of 7"/>
<SafeMoveTo questId="1" stepId="2" x="2284" y="2557" z="-0" pathPrecision="5" pathPointLimit="250" statusText="Moving to Location 7 of 7"/>

<If condition="MarkerExistsAt(1107870150, Me.Position.X, Me.Position.Y, Me.Position.Z, 300)">
<MoveToActor questId="1" stepId="2" actorId="176007" isPortal="True" destinationWorldId="106752" interactRange="20" />
<WaitTimer questId="1" stepId="2" waitTime="2000" />
</If>




any help would be awesome!
 
In the demon buddy program, select combat routine, then choose DH, then go down to vault - "When to use vault" make sure "anytime" is selected?
 
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