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v45 fixes for DB .300

Hi Rrrix, since you're reading this thread I'd like to give some feedback and ask you to help me change some lines of code.

First, I have to say that 1.7.2.2 has improved tremendously since I last compared my modified .45 with 1.7.1.7-1.7.1.9.
At first glance, 3 things are standing for needed improvement.

1. Unstucker routine, which I read your comments that are improving ATM. In AC2 specifically it's a nightmare. I can only hope so soon you will get at the bottom of it.

2. The thing I want to ask you, wizard specific. In 1.6 BEFORE casting Archon the bot will first recast all buffs. So, to repeat, no matter if it already had Armor/magic Weapon/Familiar casted just 20 seconds ago, if it was time to cast Archon it first recasted these again, then casted Archon. This is exactly how I play like a human and I'd very much like this one back.
Can you help and tell me what lines to change to get back this behavior?

Thanks.

PS I forgot about:
3. It randomly passes near shrines without taking the buffs, though they are all checked. I can't figure a pattern when it clicks them vs when it doesn't. Completely random.
 
Last edited:
Giles... is that you?

lol... j/k!

Attached a working v45 for those who want it.

I'm also curious to whatever reasons you guys still want use this old stuff. Would like to fix that.

cheers,
rrrix
Thanks!

Now v45 = 10bots and 88-90% loading CPU. New trinity = 100% and lags :( Ofc clear install, last beta DB.
I now, new trinity better - more options, more commands for profiles ( Ultima Magi v2 not work with v45 ), but IPH and GPH...everything for us :(
 
This is an updated ignore list for v45, including all the extra sno's that have been added over the past couple of months.

Replace this:
Code:
        // IGNORE LIST / BLACKLIST - for units / monsters / npcs
        // Special blacklist for things like ravens, templar/scoundrel/enchantress in town, witch-doctor summons, tornado-animations etc. etc. that should never be attacked
        // Note: This is a MONSTER blacklist - so only stuff that needs to be ignored by the combat-engine. An "object" blacklist is further down!
        //intell -- added oldNecromancer (4798) and his Skeleton_A_Necromancer (183892)
		private static readonly HashSet<int> hashActorSNOIgnoreBlacklist = new HashSet<int> {
            5840, 111456, 5013, 5014, 205756, 205746, 4182, 4183, 4644, 4062, 4538, 52693, 162575, 2928, 51291, 51292,
            96132, 90958, 90959, 80980, 51292, 51291, 2928, 3546, 129345, 81857, 138428, 81857, 60583, 170038, 174854, 190390,
            194263, 174900, 87189, 90072, 107031, 106584, 186130, 187265, 201426, 201242, 200969, 201423,
            201438, 201464, 201454, 108012, 103279, 89578, 74004, 84531, 84538, 89579, 190492, 209133, 6318, 107705, 105681, 89934,
            89933, 182276, 117574, 182271, 182283, 182278, 128895, 81980, 82111, 81226, 81227, 107067, 106749,
            107107, 107112, 106731, 107752, 107829, 90321, 107828, 121327, 185391, 249320, 81232, 81231, 81239, 81515, 210433, 195414,
            80758, 80757, 80745, 81229, 81230, 82109, 83024, 83025, 82972, 83959, 249190, 251396, 138472, 118260, 200226, 192654, 245828,
            215103, 132951, 217508, 199998, 199997, 114527, 245910, 169123, 123885, 169890, 168878, 169891, 169077, 169904, 169907,
            169906, 169908, 169905, 169909, 179780, 179778, 179772, 179779, 179776, 122305, 110959, 103235, 103215, 105763, 103217, 51353, 80140,
            4176, 178664, 173827, 133741, 159144, 181748, 159098, 206569, 200706, 5895, 5896, 5897, 5899, 4686, 87037, 85843, 103919, 249338,
            251416, 249192, 80812, 4798, 183892,196899, 196900, 196903, 223333, 220636, 218951, 245838,
			//blackhawk
            3384,
            //bone pile
         };

With this:
Code:
        // IGNORE LIST / BLACKLIST - for units / monsters / npcs
        // Special blacklist for things like ravens, templar/scoundrel/enchantress in town, witch-doctor summons, tornado-animations etc. etc. that should never be attacked
        // Note: This is a MONSTER blacklist - so only stuff that needs to be ignored by the combat-engine. An "object" blacklist is further down!
        //intell -- added oldNecromancer (4798) and his Skeleton_A_Necromancer (183892)
		private static readonly HashSet<int> hashActorSNOIgnoreBlacklist = new HashSet<int> { 
            111456, 5013, 5014, 205756, 205746, 4182, 4183, 4644, 4062, 4538, 52693, 162575, 2928, 51291, 51292,
            96132, 90958, 90959, 80980, 51292, 51291, 2928, 3546, 129345, 81857, 138428, 81857, 60583, 170038, 174854, 190390,
            194263, 87189, 90072, 107031, 106584, 186130, 187265,
            108012, 103279, 74004, 84531, 84538,  190492, 209133, 6318, 107705, 105681, 89934,
            89933, 182276, 117574, 182271, 182283, 182278, 128895, 81980, 82111, 81226, 81227, 107067, 106749,
            107107, 107112, 106731, 107752, 107829, 90321, 107828, 121327, 185391, 249320, 81232, 81231, 81239, 81515, 210433, 195414,
            80758, 80757, 80745, 81229, 81230, 82109, 83024, 83025, 82972, 83959, 249190, 251396, 138472, 118260, 200226, 192654, 245828,
            215103, 132951, 217508, 199998, 199997, 114527, 245910, 169123, 123885, 169890, 168878, 169891, 169077, 169904, 169907,
            169906, 169908, 169905, 169909, 179780, 179778, 179772, 179779, 179776, 122305, 110959, 103235, 103215, 105763, 103217, 51353, 80140,
            4176, 178664, 173827, 133741, 159144, 181748, 159098, 206569, 200706, 5895, 5896, 5897, 5899, 4686, 87037, 85843, 103919, 249338,
            251416, 249192, 80812, 4798, 183892,196899, 196900, 196903, 223333, 220636, 218951, 245838,
            //blackhawk
            3384,
            //bone pile
            218951,245838,
            // rrrix act 1
            108882, 245919, 5944,
            // rrrix act 2
            213907, 92519, 61544, 105681, 113983, 114527, 114642, 139933, 144405, 156890, 164057, 164195, 180254, 180802, 180809, 181173, 181174, 181177, 181181,
            181182, 181185, 181290, 181292, 181306, 181309, 181313, 181326, 181563, 181857, 181858, 187265, 191433, 191462, 191641, 192880, 192881, 196413, 196435,
            197280, 199191, 199264, 199274, 199597, 199664, 200979, 200982, 201236, 201580, 201581, 201583, 204183, 205746, 205756, 210087, 213907, 218228, 219223,
            220114, 3011, 3205, 3539, 3582, 3584, 3595, 3600, 4580, 52693, 5466, 55005, 5509, 62522, 
            205756, 5509, 200371, 167185,
            // rrrix act 3
            60108,
            // uber fire chains in Realm of Turmoil and Iron Gate in Realm of Chaos
            263014, 
         };
 
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