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v45 fixes for DB .300

Rakurai

New Member
Joined
Jul 28, 2012
Messages
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Mine is modified, so these are approximate line numbers. Use some searching and common sense. This will get the plugin to compile.

3260 this
Code:
bWantThisItem = ItemManager.EvaluateItem((ACDItem)tempCommonData, ItemManager.RuleType.PickUp);
to
Code:
bWantThisItem = ItemManager.Current.ShouldPickUpItem((ACDItem)tempCommonData);

6294 this
Code:
hashPowerHotbarAbilities.Add(ZetaDia.Me.GetHotbarPowerId((HotbarSlot)i));
to
Code:
hashPowerHotbarAbilities.Add(ZetaDia.CPlayer.GetPowerForSlot((HotbarSlot)i));

8996, 9001, 9209, 9214, 9216, 9584, 9589 this
Code:
ItemManager.
to
Code:
ItemManager.Current.

15679, 15992, 17493 this
Code:
ZetaDia.Service.Games.LeaveGame();
to
Code:
ZetaDia.Service.Party.LeaveGame();
 
Last edited:
Whoa, I didn't know anyone had the old v45 working at all. Please update if you figure it out.
 
after editing this my v45 is working with db .300,
Rakurai for profile looping i just make new starter profile:

<Profile>
<Name>[A3 - Inferno]Profile Start</Name>
<KillMonsters>True</KillMonsters>
<PickupLoot>True</PickupLoot>
<GameParams quest="101758" step="29" act="A3" difficulty="Inferno" resumeFromSave="False" isPrivate="True" numGames="-1" />
<Order>
<LoadProfile profile="BigRed.xml" />
</Order>
</Profile>


BigRed.xml is old bigred_starthere profile
 
Very nice! Currently testing this with my CM wiz and totally kicking ass. I forgot how good this one worked for CM.
 
Really awesome working!
I have to say 1645 is still the best version trinity so far.
 
Really awesome working!
I have to say 1645 is still the best version trinity so far.

lol..
You know that if you guys are getting 1200 items per hour - that just because trinity is double and triple counting items right?
1.7.2.3 is way better than any other trinity.. but do w/e you feel is best
 
1.7.2.3 ? i can only see 1.7.2.2 available to download, i miss something? ;)
 
I wasn't counting items, run a CM wizard on v45 and then try it on 1.7.2.3 and tell me which is better. 1.7x can't even run a CM build at all. This won't work for most since there are no item rules and there may be issues with some profiles, but it works great for leveling up my wizards & barbs. Combat in this version is much much better.
 
Last edited:
I wasn't counting items, run a CM wizard on v45 and then try it on 1.7.2.3 and tell me which is better. 1.7x can't even run a CM build at all. This won't work for most since there are no item rules and there may be issues with some profiles, but it works great for leveling up my wizards & barbs. Combat in this version is much much better.
have working one (V45) with itemrules2.0 + modified skyhigh profile ;p
send me pm with email if u want
 
Really awesome working!
I have to say 1645 is still the best version trinity so far.

Giles... is that you?

lol... j/k!

Attached a working v45 for those who want it.

I'm also curious to whatever reasons you guys still want use this old stuff. Would like to fix that.

cheers,
rrrix
 

Attachments

Giles... is that you?

lol... j/k!

Attached a working v45 for those who want it.

I'm also curious to whatever reasons you guys still want use this old stuff. Would like to fix that.

cheers,
rrrix

Actually, I am giving 1.7.2.0 a shot now (I just use darkfriend's packaged releases for donators). I am aware of the mistaking IPH of the old Trinity, but even using identical looting rules and profiles, the old v45 still beats the new one by about 100k gph. I have no clue what makes the difference. I love the functionality of the new one, though, especially the aggregate statistics per bot. Very helpful for comparing profiles.
 
Giles... is that you?

lol... j/k!

Attached a working v45 for those who want it.

I'm also curious to whatever reasons you guys still want use this old stuff. Would like to fix that.

cheers,
rrrix

For Barb and Wizard anyway, 1.6.3.4 just can't be beat. 1.7x works better for Monks though. Like Rak says, I am getting about 100k more GPH with my Barbs. Have you tested this out with a CM Wizard? Try it out and you will see why people still want this "old" stuff
 
For Barb and Wizard anyway, 1.6.3.4 just can't be beat. 1.7x works better for Monks though. Like Rak says, I am getting about 100k more GPH with my Barbs. Have you tested this out with a CM Wizard? Try it out and you will see why people still want this "old" stuff

Yes - actually in the past two versions I pushed a ton of changes that make CM/WW even better, thanks to Pwn-'s ideas. I am still working on some more stuff as well (like monster clustering logic) so it will work even better. I'll try a Barb and see if it's any different...
 
Yes - actually in the past two versions I pushed a ton of changes that make CM/WW even better, thanks to Pwn-'s ideas. I am still working on some more stuff as well (like monster clustering logic) so it will work even better. I'll try a Barb and see if it's any different...

I should have been more specific on that, the CM build will work on 1.7x as long as you use spectral blade, but with a wicked wind build it would just attack at range and never get close enough for the explosive blast to hit.
 
I should have been more specific on that, the CM build will work on 1.7x as long as you use spectral blade, but with a wicked wind build it would just attack at range and never get close enough for the explosive blast to hit.

I run it without spectral blade and it works well. The next thing I want it to do is cast 2-3 twisters (if and only if there is a cluster with at least 2 monsters for the twisters to hit), then teleport into the cluster and start the freeze/blast/shatter stuff. It should be fun .. Gonna take some re-working of Wizard.cs, but should be doable. Do you use the cookie cutter CM/WW build or another variation?

Anyways, we have a separate thread for this - http://www.thebuddyforum.com/demonb...cm-wiz-trinity-suggestion-request-thread.html - I do read and actually work on this stuff ;)
 
I run it without spectral blade and it works well. The next thing I want it to do is cast 2-3 twisters (if and only if there is a cluster with at least 2 monsters for the twisters to hit), then teleport into the cluster and start the freeze/blast/shatter stuff. It should be fun .. Gonna take some re-working of Wizard.cs, but should be doable. Do you use the cookie cutter CM/WW build or another variation?

Anyways, we have a separate thread for this - http://www.thebuddyforum.com/demonb...cm-wiz-trinity-suggestion-request-thread.html - I do read and actually work on this stuff ;)

It's a slightly tweaked CM/SB build, geared out pretty good. Spectral blade usually worked better for me on the newer trinity builds because it would force the bot to stay close so explosive blast would work. With over 60 percent CC it would still proc pretty good for perma freeze but still not as goods as CM/WW
 
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