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v2.5 Wizard Manald CoE Disintegration

Please test the 0.2.1b

I was successful on my >5 tests of my current gear's highest allowed GR level.
I'd like to hear any constructive feedback or advise if available.
 
if this routine can't done GR85 in 6-8min now,it's just a toy,although this build is the best in the ladder。

(1) Have you tried with a desired gears & stats or (2) just assuming as if it won't handle?

Yes(1): I will appreciate your feedback about what's wrong, or should be fixed with the latest version.
Yes(2): Then it's just a personal comment to bump up own forum post statistics.
 
Just tried it again with better gear and did grift 80. I don't have crit=arcane power so it's now optimal yet.
 
Sqnc im just wonderring if u could give me ur settings seems like im dying to often with wizard avioding blah blah sorry but it would be appropriated if you do :)
 
Sqnc im just wonderring if u could give me ur settings seems like im dying to often with wizard avioding blah blah sorry but it would be appropriated if you do :)

Thanks for writing. Will you please set your Avoidances (Trinity settings) to Default and try again?
In most of the cases, users are set their Avoidance levels to Max.
 
Its seems like its working tho my archon uptime any ideA how to fix it im at 64% cdr already
 
I have provided ~32% attack speed, ~62% CDR, ~52 CHC & ~450% CHD during my tests.

You have only 20 secs to Proc Manald {
& You have only 4 seconds to Proc Manald with Tal Rasha 4 stacks & CoE on Lightning.
& And when Manald Proc'ced everthing in sight should be killed.
}

> Therefore IAS is vital.
> Ideal stats are >34 - <36%% Atk Speed & >62 CDR & >51 CHC & ~420 CHD.
> Default avoidance will be good enough.

PS: This is the reason why 6-8 of every 10 players are keep dying with this build.
You shouldn't surpass, under any condition, 1 Archon buff (20 secs) even with the toughest enemy. If you fail to catch enough Manald snapshots, or failed to kill due to low damage output. You will have to wait for next CD & will expose weakness. This will make you lose lots of time.

So you will finish it barely head to head or you won't do it on time at all.
 
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hi there im just wonderring if u could add lighning blast spam at the same time while in archon form?
 
hi there im just wonderring if u could add lighning blast spam at the same time while in archon form?

Thanks for your feedback. Archon Blast is already coded & conditioned. I've intentionally restricted cast conditions due to possible break on Manald Proc or so.
I will check & test this part once again.
 
i still die atleast 4-5 times per rift with wizard :p im not sure the reason keep on dying is when he tries to aviod it doesnt keep attacking any idea how to set it up?
 
i still die atleast 4-5 times per rift with wizard :p im not sure the reason keep on dying is when he tries to aviod it doesnt keep attacking any idea how to set it up?

Will you please share your stats with me? **While in town & without any skill active. Neutral stats.**

- Attack Speed Value & pct%
- Crit. Hit Chance
- Crit. Hit Damage
- Cooldown Reduc.

- INT & Total HP

- Rift Level you are trying to clear.
 
Attack speed:1.62 Attack speed increase:16% CHC:56.50% CHD:421% CDR:61.38. INT::10,830 HP:545,647 and im farming at gr65 and still dies :)
 
Attack speed:1.62 Attack speed increase:16% CHC:56.50% CHD:421% CDR:61.38. INT::10,830 HP:545,647 and im farming at gr65 and still dies :)

That is quite normal dear.

-> You cannot kill them ONTIME & they continue increasing in numbers in every scene
-> & Affixed ones casting Plague, Electric, etc. while you cannot run from them for a long time (due to Arcane Power & HP limitations, increasing monster counts won't allow Bot to calculate any safe spot after some time)
-> Low or no damage output due to near-No manald procs.
-> Therefore, you are continuously dying.
----> When you add missed Archon's cost to you? No Zodiac Ring. You must wait til next load. Losing time kiting & kiting.

Ideal for GR 65 should be something like this:
- Attack Speed Value & pct% => should be 1.9x & >30% | Your current is 1.61 & 16% where you should feel lucky if Manald procs.
- Crit. Hit Chance => OK ideal
- Crit. Hit Damage => OK ideal
- Cooldown Reduc. => OK ideal


- INT & Total HP => INT OK, HP should be 730K+
 
Ill give it a try ty its just thr fact that it doesn't continue attack when avioding i mean stop at one spot and start shacking or something while normal mob attacking and die :) any tip and advice what affixed should i ignore?
 
Ill give it a try ty its just thr fact that it doesn't continue attack when avioding i mean stop at one spot and start shacking or something while normal mob attacking and die :) any tip and advice what affixed should i ignore?

Read again please :)

-> & Affixed ones casting Plague, Electric, etc. while you cannot run from them for a long time (due to Arcane Power & HP limitations, increasing monster counts won't allow Bot to calculate any safe spot after some time)

It is dying due to high monster population, Affixed monsters casting plague, electric, molten stuff, fire projectiles or bombardments, etc. many of them AOE. Bot is constantly checking 50 yards (teleport's max. distance) radius to kite away safely.

If you cannot clear them, they will continue increasing and 50 yards won't be consisting any safe nodes anymore. So bot will not find any place to move & dies poorly.

Ideal scenario is: I've coded for short range targeting (to close pitfalls those naturally occuring due to random monster distro) "when available" to gather mobs into one place, and in 1 time archon you should be able to clear them all. Then move next target. If not available, bot always look for the best target for Rift Progress Points.
 
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This build is relying on TELEPORT only as defensive action and everything is planned for "UNTIL NEXT ARCHON". You should adjust gear/stat quality to "never spend more than 1 archon in 1 place." for ideal progression & bot will do the rest.

& remember my warning at the first page. This is among the most sensitive builds of Wizard.

"> Important Note: CoE build exposes weaknesses naturally. So you need many good things together (Good rift, good luck, good gears, good monster distro, good stats, etc.) to have good success. Before blaming it, make sure you have everything right & in order. <"

PS: I thank you for your valuable feedback.
 
it does not use/spam Lightning Blast. Why? its extra free damage, no?

I can do 86 max with this and using trinity 772 takes 10-15 min

The Paralyse 5+3 by night breeze i can do 85 speedrun like 3-7 mins
 
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it does not use/spam Lightning Blast. Why? its extra free damage, no?

I can do 86 max with this and using trinity 772 takes 10-15 min

The Paralyse 5+3 by night breeze i can do 85 speedrun like 3-7 mins


Hi hi,

Lightning Blast spam will be included soon, I've already noted. Thanks for reminding.

Any other Zodiac relying routine will be faster to reach Archon than this build.
And if I set it to spam Archon whenever ready, it won't be able to arrange right timing (chance factor) for related CoE buff. It should be CoE sensitive.
I think build's nature isn't agile, I've watched the video several times & tried to code this routine with the similar sensitivities.

But as the person (video) underlined, this build is highly relying on environmental factors (such as Rift type, monster distro, major monster types & desired stats, etc.)

If you have advises/ideas to make it better, I appreciate reading them.

Thanks!
 
thanks for the reply. I think the video is from before the manala ring got nerfed, but not sure. Any way, if trinity could some how gather up mobs it would be way better. Else I dont know what to do with this build
 
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