This is a thought about how to determine if the bot has completed exploration of a map. As of now I believe will physically explore every visible inch of map until it is clear of monsters before terminating (walking out of zone or tp scroll out to start a new instance). For particularly large and convoluted maps this actually results in a typical farm run becoming more and more ineffcient as remaining monster packs become fewer and further apart. In some cases every single monster has been killed but the bot will continue to explore yet unseen areas.
If we send the /remaining command, we get a return on how many monsters remain. If we can customise at which point we want to the bot to terminate and refresh the instance, say for example , x monsters remaining (x=0:20), we could get significantly more efficient (kills/hour) runs.
If we send the /remaining command, we get a return on how many monsters remain. If we can customise at which point we want to the bot to terminate and refresh the instance, say for example , x monsters remaining (x=0:20), we could get significantly more efficient (kills/hour) runs.